Vivarium
Ogbede Anvil (Crafter's Guild) - Printable Version

+- Vivarium (https://vivariumrpg.com)
+-- Forum: OOC (https://vivariumrpg.com/forumdisplay.php?fid=1)
+--- Forum: Plotting & Adopts (https://vivariumrpg.com/forumdisplay.php?fid=11)
+---- Forum: Interest Checks: Groups & Adopts (https://vivariumrpg.com/forumdisplay.php?fid=16)
+---- Thread: Ogbede Anvil (Crafter's Guild) (/showthread.php?tid=10827)



Ogbede Anvil (Crafter's Guild) - Veil - 3/20/2026

Intended as a guild for crafters, artisans, blacksmiths, and forgemasters—anyone willing to learn a craft is welcome here! The guild welcomes visitors, especially traders who can supply them with materials. Some of the proven artisan are willing to take commissions and are required to pay a stipend back to the guild, so any trades going through an artisan or above is subject to a small tax; otherwise, characters are welcome to preposition apprentices for lesser crafts.




[Image: 573a95f765bab8ef5d7e3df0d4d50a3f-1.png]

-

roll call: Kwe'tau
-

[Image: a0770204c4350c5f01221f6390033e43.gif]


[Image: tumblr_oe7u0aqqFS1qckzoqo2_540.gif]



Guild Ranks
  • Ogun (Master)
  • Olórí [Titun, Aro, Agba] (Artisan I, II, III)
  • Omo [Titun, Aro, Agba] (Apprentice I, II, III)
  • Olukoni (Pupil)
  • Scrapper (Trader)
  • Visitor (Guest)

    *Rank titles are in Yoruba!




RE: Ogbede Anvil (Crafter's Guild) - Veil - 3/21/2026


Guild Job Board
  • Material Hunting/Gathering: Request is for Bones for tools. By [name].
  • Leatherwork (Skinning, Tanning): Request is for two large hides. By [name].

Once completed, jobs award a small amount of reputation IC and crafting experience OOC (to be tallied through the honor system by players). Reputation increases the kinds of jobs available to the individual character. Crafting experience can be spent to improve dice rolls when doing quality checks.

<< Quality Check >>
Roll a 1D100.
  • 0—40: Average Quality
  • 41—60: Good Quality
  • 61—80: Skilled Quality
  • 81—90: Refined Quality
  • 91—100: Masterwork



<< Spending XP >>
Spend your gathered XP to improve your rolls. It is a 1:1 system—spending 5XP improves the roll by +5.

To improve from Average → Good on an item, a minimum of 25XP must be spent. For every quality level above that, add 25XP.

For example:
To improve from Average → Refined using XP, you would spend [25XP x 3 = 75XP (+25XP base requirement) = 100]



RE: Ogbede Anvil (Crafter's Guild) - Veil - 3/21/2026

saving this space too.