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		<title><![CDATA[Vivarium - Announcements]]></title>
		<link>https://vivariumrpg.com/</link>
		<description><![CDATA[Vivarium - https://vivariumrpg.com]]></description>
		<pubDate>Thu, 14 May 2026 12:48:54 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Rewards - The Frozen Mourning]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=11185</link>
			<pubDate>Wed, 15 Apr 2026 01:22:06 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=2">narrator</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=11185</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<img src="https://i.ibb.co/DxHqs4D/Text-Rewards.png" loading="lazy"  alt="[Image: Text-Rewards.png]" class="mycode_img" /><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">You've done it! Mythris has been saved, the sun has returned, and the land has been reborn anew. Spring flourishes seemingly overnight, with lush green foliage sprawling as far as the eye can see; the devastating fissures have closed as well, leaving little to no trace of the horrors that once threatened to rip the continent apart.<br />
<br />
A strange peace has settled over the earth. The ancient grudge Mythris once held against wolfkind has at last been forgiven, as you have demonstrated overwhelming compassion against seemingly impossible odds. When you could have easily slain the raging wolf within the Isle, you took a chance, and instead chose to risk your own flesh to free him from his bonds - saving not only this tortured spirit, but also Mythris itself. <br />
<br />
Such sacrifice will not go unrewarded.<br />
<br />
(Strangely, the magic flames have remained... but for how long? Characters may still claim badges for them until they vanish!)<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/map/map.png" style="width:530px;" class="mw-100"/><br />
<span class="small fs-sm"><a href="https://vivariumrpg.com/images/map/map.png" target="_blank" rel="noopener" class="mycode_url">Refresh your browser and click here for a higher resolution.</span></a></div>
<br />
<hr class="mycode_hr" />
<br />
• <span style="font-weight: bold;" class="mycode_b">Once per lifetime,</span> any character may travel to one of the two Trees of Life and make an offering to return changed - receiving <span style="text-decoration: underline;" class="mycode_u">either a partial or complete design overhaul.</span> <br />
Note that <span style="font-style: italic;" class="mycode_i">this only impacts markings and coloration;</span> you may not change your species or physical characteristics outside of this. The Trees only have so much power!<br />
<br />
• <span style="font-weight: bold;" class="mycode_b">Once per lifetime,</span> any character may travel to one of the two World Trees and make an offering to either <span style="text-decoration: underline;" class="mycode_u">shorten or extend their lifespan by one year.</span><br />
<br />
This comes with the consequence of <span style="text-decoration: underline;" class="mycode_u">one year of infertility</span> immediately following this action.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/v4dwX0Dz/Text-Isle.png" loading="lazy"  alt="[Image: Text-Isle.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/gMckZTqq/Theisle.png" style="width:530px;" class="mw-100"/><br />
<span class="small fs-sm"><a href="https://i.ibb.co/gMckZTqq/Theisle.png" target="_blank" rel="noopener" class="mycode_url">Click here for a higher resolution.</span></a></div>
<br />
<span style="font-weight: bold;" class="mycode_b">The Moving Isle has finally come to rest.</span> Now anchored off the northeastern coast of the Spirited Highlands, it serves as a <span style="font-weight: bold;" class="mycode_b">central hub for the second Tree of Life</span>! A newly formed tunnel near Eastborne provides direct passage, transporting travelers straight to the island itself.<br />
<br />
Its environment is marked by several unusual traits: the weather remains constant and mild, with clusters of softly glowing flora and scattered patches of earth throughout; even more interesting, the land is divided perfectly in two - one half bathed in perpetual daylight, the other in endless night.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Isle cannot be claimed by any group.</span><br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/jPVyDbyH/Text-Parasite.png" loading="lazy"  alt="[Image: Text-Parasite.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<br />
As a result of your protection of the World Tree from the wraiths, a <span style="font-weight: bold;" class="mycode_b">permanent remedy to the Parasite</span> has taken root and now flourishes in abundance - <span style="font-weight: bold;" class="mycode_b">the Golden Turtlehead</span>. This plant grows exclusively around both Trees of Life and may be freely harvested from these locations.<br />
<br />
In addition to its anti-parasitic properties, the Golden Turtlehead <span style="font-weight: bold;" class="mycode_b">is capable of inducing a powerful, euphoric high</span> of epic proportions. <br />
<br />
Rock on, flower child.<br />
<br />
<br />
</div>
</div></div></div></div>
<br />
<hr class="mycode_hr" />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/yFNb36DM/Text-Character-Rewards.png" loading="lazy"  alt="[Image: Text-Character-Rewards.png]" class="mycode_img" /></div>
<br />
<hr class="mycode_hr" />
<br />
<div style="margin: 0 auto; max-width: 550px"><fieldset><legend style="margin:auto;">The Fate Weavers</legend><div>
<br />
This is the list of characters who <span style="font-weight: bold;" class="mycode_b">participated in the conclusion of the BWP</span> and helped dictate its outcome.<br />
Note: It may take a day or two to roll out badges due to the volume of characters!<br />
<br />
<hr class="mycode_hr" />
<br />
<dvz_me_placeholder id="0" /><br />
<dvz_me_placeholder id="1" /><br />
<dvz_me_placeholder id="2" /> - Flecks of light shimmer within your eyes, glowing softly in dim conditions. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="3" /> <br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="5" /> <br />
<dvz_me_placeholder id="6" />  <br />
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<dvz_me_placeholder id="18" /> <br />
<dvz_me_placeholder id="19" /> <br />
<dvz_me_placeholder id="20" /> <br />
<dvz_me_placeholder id="21" /> - Your bodily fluids - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence. (Randomly rolled)<br />
<dvz_me_placeholder id="22" /> <br />
<dvz_me_placeholder id="23" /><br />
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<dvz_me_placeholder id="53" />  <br />
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<dvz_me_placeholder id="76" /> <br />
<dvz_me_placeholder id="77" /> <br />
<dvz_me_placeholder id="78" /> <br />
<dvz_me_placeholder id="79" /> - You no longer cast a shadow, as if the sun cannot see you. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="80" /><br />
<dvz_me_placeholder id="81" /> <br />
<dvz_me_placeholder id="82" /> <br />
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<dvz_me_placeholder id="101" /><br />
<dvz_me_placeholder id="102" /><br />
<dvz_me_placeholder id="103" /><br />
<dvz_me_placeholder id="104" /> - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="105" /><br />
<dvz_me_placeholder id="106" /> <br />
<dvz_me_placeholder id="107" /> <br />
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<dvz_me_placeholder id="115" /> <br />
<dvz_me_placeholder id="116" /><br />
<dvz_me_placeholder id="117" />  <br />
<dvz_me_placeholder id="118" /> <br />
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<dvz_me_placeholder id="131" /> <br />
<dvz_me_placeholder id="132" /> <br />
<dvz_me_placeholder id="133" /> <br />
<dvz_me_placeholder id="134" /> - Your fur emits a faint but unmistakable bioluminescent glow. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="135" /> <br />
<dvz_me_placeholder id="136" /> <br />
<dvz_me_placeholder id="137" /> <br />
<dvz_me_placeholder id="138" /> <br />
<dvz_me_placeholder id="139" /><br />
<dvz_me_placeholder id="140" /><br />
<dvz_me_placeholder id="141" /> - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="142" /> <br />
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<dvz_me_placeholder id="160" /><br />
<dvz_me_placeholder id="161" /> <br />
<dvz_me_placeholder id="162" /> <br />
<dvz_me_placeholder id="163" /> - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="164" /><br />
<dvz_me_placeholder id="165" /> <br />
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<br />
<hr class="mycode_hr" />
<br />
Characters in this list will receive:<br />
<br />
<img src="https://vivariumrpg.com/images/skills/BWP_rune.gif" loading="lazy"  alt="[Image: BWP_rune.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Rune Badge</span><br />
<img src="https://vivariumrpg.com/images/skills/BWP_greattree.gif" loading="lazy"  alt="[Image: BWP_greattree.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Tree of Life Badge</span><br />
<br />
As well as one of these three:<br />
<br />
<img src="https://vivariumrpg.com/images/skills/BWP_song.gif" loading="lazy"  alt="[Image: BWP_song.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Sun's Return Badge</span> (participants of the first Door)<br />
<img src="https://vivariumrpg.com/images/skills/BWP_wraith.gif" loading="lazy"  alt="[Image: BWP_wraith.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Withering Siege Badge</span> (participants of the second Door)<br />
<img src="https://vivariumrpg.com/images/skills/BWP_judgement.gif" loading="lazy"  alt="[Image: BWP_judgement.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Judgement Badge</span> (participants of the third Door)<br />
<br />
<hr class="mycode_hr" />
<br />
Exposure to the concentrated magic within the three Doors has altered your character in unusual ways! Now that its power flows through you, you can shape how it manifests.<br />
<br />
Please <span style="font-weight: bold;" class="mycode_b">pick one Mark from the table below</span> to apply to your character and <span style="font-weight: bold;" class="mycode_b">post your decisions in this thread via your OOC accounts,</span> or you may <span style="font-weight: bold;" class="mycode_b">choose to remain unaltered.</span><br />
<br />
<br />
</div></fieldset></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.ibb.co/21HvSc0b/Text-Marks.png" loading="lazy"  alt="[Image: Text-Marks.png]" class="mycode_img" /><br />
<br />
<span style="font-style: italic;" class="mycode_i">Pick <span style="text-decoration: underline;" class="mycode_u">one option</span> below:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• <span style="font-weight: bold;" class="mycode_b">Flecks of light</span> shimmer within your eyes, glowing softly in dim conditions.<br />
• <span style="font-weight: bold;" class="mycode_b">Your fur emits</span> a faint but unmistakable bioluminescent glow.<br />
• <span style="font-weight: bold;" class="mycode_b">Your bodily fluids</span> - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence.<br />
• At times, <span style="font-weight: bold;" class="mycode_b">a wispy blue aura</span> drifts from your form, like smoke curling off your body.<br />
• You <span style="font-weight: bold;" class="mycode_b">no longer cast a shadow</span>, as if the sun cannot see you.<br />
• A glowing <span style="font-weight: bold;" class="mycode_b">Rune is seared permanently</span> into your flesh, pulsing faintly with unknown power.<br />
• <span style="font-weight: bold;" class="mycode_b">Every scar</span> upon your body now emits a soft glow.<br />
• <span style="font-weight: bold;" class="mycode_b">One item or accessory</span> you carry to the Trees may become imbued with a permanent blue luminescence.<br />
• <span style="font-weight: bold;" class="mycode_b">Your voice carries a faint echo</span>, as if something - or someone - unseen speaks alongside you.<br />
• <span style="font-weight: bold;" class="mycode_b">Small motes of light drift around you</span> when you remain still for too long.<br />
• Lines of scrawled, <span style="font-weight: bold;" class="mycode_b">glowing Runes appear etched into your fur briefly</span> during periods of heightened emotion.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Note that all Marks glow with an inherently blue or white hue, but are allowed to fade into a secondary color of the characters' choosing.</span> Also, the Mark may not be reincarnated; the only characters eligible to carry their BWP rewards with them into their next life are those who paid the ultimate price and sacrificed themselves in the Third Door.<br />
<br />
</div>
</div></div></div></div>
<br />
<br />
<hr class="mycode_hr" />
<br />
<br />
<div style="margin: 0 auto; max-width: 550px"><fieldset><legend style="margin:auto;">The Runeseekers</legend><div>
<br />
This is the list of characters who <span style="font-weight: bold;" class="mycode_b">searched for Runes</span> but <span style="font-weight: bold;" class="mycode_b">did <span style="text-decoration: underline;" class="mycode_u">not</span> participate in the conclusion of the BWP.</span><br />
<br />
While your character was still touched by Mythris' magic, it was far less potent than the power drawn from the three Doors, and as a result you may choose to either <span style="font-weight: bold;" class="mycode_b">accept the randomly-generated Mark assigned to your character</span> below, or you may <span style="font-weight: bold;" class="mycode_b">choose to remain unaltered.</span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">THE RUNESEEKERS</span><br />
<br />
• <dvz_me_placeholder id="232" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="233" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="234" /> - #4 - At times, a wispy blue aura drifts from your form, like smoke curling off your body.<br />
• <dvz_me_placeholder id="235" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="236" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="237" /> - #4 - At times, a wispy blue aura drifts from your form, like smoke curling off your body.<br />
• <dvz_me_placeholder id="238" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="239" />  - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="240" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="241" />  - #7 - Every scar upon your body now emits a soft, blue glow. (<span style="font-style: italic;" class="mycode_i">if no scars: 1  Flecks of light shimmer within your eyes, glowing softly in dim conditions.</span>)<br />
• <dvz_me_placeholder id="242" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="243" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="244" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="245" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="246" /> - #3 - Your bodily fluids - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence.<br />
• <dvz_me_placeholder id="247" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="248" />  - #6 - A glowing blue Rune is seared permanently into your flesh, pulsing faintly with unknown power.<br />
• <dvz_me_placeholder id="249" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="250" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="251" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="252" /> - #8 - One item or accessory you carry to the Trees may become imbued with a permanent blue luminescence.<br />
• <dvz_me_placeholder id="253" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="254" /> - #8 - One item or accessory you carry to the Trees may become imbued with a permanent blue luminescence.<br />
• <dvz_me_placeholder id="255" /> - #5 - You no longer cast a shadow, as if the sun cannot see you.<br />
• <dvz_me_placeholder id="256" /> - #10 - Small motes of light drift around you when you remain still for too long.<br />
• <dvz_me_placeholder id="257" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="258" /> - #7 - Every scar upon your body now emits a soft, blue glow. (<span style="font-style: italic;" class="mycode_i">If no scars: 10  Small motes of light drift around you when you remain still for too long.</span>)<br />
• <dvz_me_placeholder id="259" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="260" /> - #5 - You no longer cast a shadow, as if the sun cannot see you.<br />
• <dvz_me_placeholder id="261" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="262" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="263" /> - #8 - One item or accessory you carry to the Trees may become imbued with a permanent blue luminescence.<br />
• <dvz_me_placeholder id="264" /> - #6 - A glowing blue Rune is seared permanently into your flesh, pulsing faintly with unknown power.<br />
• <dvz_me_placeholder id="265" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="266" /> - #3 - Your bodily fluids - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence.<br />
• <dvz_me_placeholder id="267" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="268" /> - #10 - Small motes of light drift around you when you remain still for too long.<br />
• <dvz_me_placeholder id="269" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="270" /> - #7 - Every scar upon your body now emits a soft, blue glow. (<span style="font-style: italic;" class="mycode_i">If no scars: 10  Small motes of light drift around you when you remain still for too long.</span>)<br />
• <dvz_me_placeholder id="271" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="272" /> - #10 - Small motes of light drift around you when you remain still for too long.<br />
• <dvz_me_placeholder id="273" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="274" /> - #5 - You no longer cast a shadow, as if the sun cannot see you.<br />
• <dvz_me_placeholder id="275" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="276" /> - #6 - A glowing blue Rune is seared permanently into your flesh, pulsing faintly with unknown power.<br />
• <dvz_me_placeholder id="277" /> - #4 - At times, a wispy blue aura drifts from your form, like smoke curling off your body.<br />
• <dvz_me_placeholder id="278" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="279" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="280" /> - #3 - Your bodily fluids - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence.<br />
• <dvz_me_placeholder id="281" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
<br />
<div class="card border my-2"><div class="card-body"><div style="text-align: center;" class="mycode_align">Awarded!</div></div></div>
<br />
<hr class="mycode_hr" />
<br />
Characters in this list will also receive:<br />
<br />
<img src="https://vivariumrpg.com/images/skills/BWP_rune.gif" loading="lazy"  alt="[Image: BWP_rune.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Rune Badge</span><br />
<br />
</div></fieldset></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<img src="https://i.ibb.co/DxHqs4D/Text-Rewards.png" loading="lazy"  alt="[Image: Text-Rewards.png]" class="mycode_img" /><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">You've done it! Mythris has been saved, the sun has returned, and the land has been reborn anew. Spring flourishes seemingly overnight, with lush green foliage sprawling as far as the eye can see; the devastating fissures have closed as well, leaving little to no trace of the horrors that once threatened to rip the continent apart.<br />
<br />
A strange peace has settled over the earth. The ancient grudge Mythris once held against wolfkind has at last been forgiven, as you have demonstrated overwhelming compassion against seemingly impossible odds. When you could have easily slain the raging wolf within the Isle, you took a chance, and instead chose to risk your own flesh to free him from his bonds - saving not only this tortured spirit, but also Mythris itself. <br />
<br />
Such sacrifice will not go unrewarded.<br />
<br />
(Strangely, the magic flames have remained... but for how long? Characters may still claim badges for them until they vanish!)<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/map/map.png" style="width:530px;" class="mw-100"/><br />
<span class="small fs-sm"><a href="https://vivariumrpg.com/images/map/map.png" target="_blank" rel="noopener" class="mycode_url">Refresh your browser and click here for a higher resolution.</span></a></div>
<br />
<hr class="mycode_hr" />
<br />
• <span style="font-weight: bold;" class="mycode_b">Once per lifetime,</span> any character may travel to one of the two Trees of Life and make an offering to return changed - receiving <span style="text-decoration: underline;" class="mycode_u">either a partial or complete design overhaul.</span> <br />
Note that <span style="font-style: italic;" class="mycode_i">this only impacts markings and coloration;</span> you may not change your species or physical characteristics outside of this. The Trees only have so much power!<br />
<br />
• <span style="font-weight: bold;" class="mycode_b">Once per lifetime,</span> any character may travel to one of the two World Trees and make an offering to either <span style="text-decoration: underline;" class="mycode_u">shorten or extend their lifespan by one year.</span><br />
<br />
This comes with the consequence of <span style="text-decoration: underline;" class="mycode_u">one year of infertility</span> immediately following this action.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/v4dwX0Dz/Text-Isle.png" loading="lazy"  alt="[Image: Text-Isle.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/gMckZTqq/Theisle.png" style="width:530px;" class="mw-100"/><br />
<span class="small fs-sm"><a href="https://i.ibb.co/gMckZTqq/Theisle.png" target="_blank" rel="noopener" class="mycode_url">Click here for a higher resolution.</span></a></div>
<br />
<span style="font-weight: bold;" class="mycode_b">The Moving Isle has finally come to rest.</span> Now anchored off the northeastern coast of the Spirited Highlands, it serves as a <span style="font-weight: bold;" class="mycode_b">central hub for the second Tree of Life</span>! A newly formed tunnel near Eastborne provides direct passage, transporting travelers straight to the island itself.<br />
<br />
Its environment is marked by several unusual traits: the weather remains constant and mild, with clusters of softly glowing flora and scattered patches of earth throughout; even more interesting, the land is divided perfectly in two - one half bathed in perpetual daylight, the other in endless night.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Isle cannot be claimed by any group.</span><br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/jPVyDbyH/Text-Parasite.png" loading="lazy"  alt="[Image: Text-Parasite.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<br />
As a result of your protection of the World Tree from the wraiths, a <span style="font-weight: bold;" class="mycode_b">permanent remedy to the Parasite</span> has taken root and now flourishes in abundance - <span style="font-weight: bold;" class="mycode_b">the Golden Turtlehead</span>. This plant grows exclusively around both Trees of Life and may be freely harvested from these locations.<br />
<br />
In addition to its anti-parasitic properties, the Golden Turtlehead <span style="font-weight: bold;" class="mycode_b">is capable of inducing a powerful, euphoric high</span> of epic proportions. <br />
<br />
Rock on, flower child.<br />
<br />
<br />
</div>
</div></div></div></div>
<br />
<hr class="mycode_hr" />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/yFNb36DM/Text-Character-Rewards.png" loading="lazy"  alt="[Image: Text-Character-Rewards.png]" class="mycode_img" /></div>
<br />
<hr class="mycode_hr" />
<br />
<div style="margin: 0 auto; max-width: 550px"><fieldset><legend style="margin:auto;">The Fate Weavers</legend><div>
<br />
This is the list of characters who <span style="font-weight: bold;" class="mycode_b">participated in the conclusion of the BWP</span> and helped dictate its outcome.<br />
Note: It may take a day or two to roll out badges due to the volume of characters!<br />
<br />
<hr class="mycode_hr" />
<br />
<dvz_me_placeholder id="0" /><br />
<dvz_me_placeholder id="1" /><br />
<dvz_me_placeholder id="2" /> - Flecks of light shimmer within your eyes, glowing softly in dim conditions. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="3" /> <br />
<dvz_me_placeholder id="4" /><br />
<dvz_me_placeholder id="5" /> <br />
<dvz_me_placeholder id="6" />  <br />
<dvz_me_placeholder id="7" /> <br />
<dvz_me_placeholder id="8" /><br />
<dvz_me_placeholder id="9" /> <br />
<dvz_me_placeholder id="10" /><br />
<dvz_me_placeholder id="11" /><br />
<dvz_me_placeholder id="12" /><br />
<dvz_me_placeholder id="13" /> <br />
<dvz_me_placeholder id="14" /> <br />
<dvz_me_placeholder id="15" /><br />
<dvz_me_placeholder id="16" /><br />
<dvz_me_placeholder id="17" /> <br />
<dvz_me_placeholder id="18" /> <br />
<dvz_me_placeholder id="19" /> <br />
<dvz_me_placeholder id="20" /> <br />
<dvz_me_placeholder id="21" /> - Your bodily fluids - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence. (Randomly rolled)<br />
<dvz_me_placeholder id="22" /> <br />
<dvz_me_placeholder id="23" /><br />
<dvz_me_placeholder id="24" /> <br />
<dvz_me_placeholder id="25" /> <br />
<dvz_me_placeholder id="26" /> <br />
<dvz_me_placeholder id="27" /><br />
<dvz_me_placeholder id="28" /> <br />
<dvz_me_placeholder id="29" /> <br />
<dvz_me_placeholder id="30" /> <br />
<dvz_me_placeholder id="31" /><br />
<dvz_me_placeholder id="32" /><br />
<dvz_me_placeholder id="33" /> <br />
<dvz_me_placeholder id="34" /><br />
<dvz_me_placeholder id="35" /><br />
<dvz_me_placeholder id="36" /> <br />
<dvz_me_placeholder id="37" /> <br />
<dvz_me_placeholder id="38" /><br />
<dvz_me_placeholder id="39" /> <br />
<dvz_me_placeholder id="40" /><br />
<dvz_me_placeholder id="41" /> <br />
<dvz_me_placeholder id="42" /> <br />
<dvz_me_placeholder id="43" /> <br />
<dvz_me_placeholder id="44" /><br />
<dvz_me_placeholder id="45" /> <br />
<dvz_me_placeholder id="46" /> <br />
<dvz_me_placeholder id="47" /> <br />
<dvz_me_placeholder id="48" /> <br />
<dvz_me_placeholder id="49" /><br />
<dvz_me_placeholder id="50" /> <br />
<dvz_me_placeholder id="51" /> <br />
<dvz_me_placeholder id="52" /> <br />
<dvz_me_placeholder id="53" />  <br />
<dvz_me_placeholder id="54" /> <br />
<dvz_me_placeholder id="55" /> <br />
<dvz_me_placeholder id="56" /><br />
<dvz_me_placeholder id="57" /> <br />
<dvz_me_placeholder id="58" /> <br />
<dvz_me_placeholder id="59" /><br />
<dvz_me_placeholder id="60" /><br />
<dvz_me_placeholder id="61" /> <br />
<dvz_me_placeholder id="62" /><br />
<dvz_me_placeholder id="63" /><br />
<dvz_me_placeholder id="64" /><br />
<dvz_me_placeholder id="65" /><br />
<dvz_me_placeholder id="66" /><br />
<dvz_me_placeholder id="67" /><br />
<dvz_me_placeholder id="68" /><br />
<dvz_me_placeholder id="69" /><br />
<dvz_me_placeholder id="70" /> <br />
<dvz_me_placeholder id="71" /><br />
<dvz_me_placeholder id="72" /><br />
<dvz_me_placeholder id="73" /><br />
<dvz_me_placeholder id="74" /> <br />
<dvz_me_placeholder id="75" /><br />
<dvz_me_placeholder id="76" /> <br />
<dvz_me_placeholder id="77" /> <br />
<dvz_me_placeholder id="78" /> <br />
<dvz_me_placeholder id="79" /> - You no longer cast a shadow, as if the sun cannot see you. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="80" /><br />
<dvz_me_placeholder id="81" /> <br />
<dvz_me_placeholder id="82" /> <br />
<dvz_me_placeholder id="83" /><br />
<dvz_me_placeholder id="84" /> <br />
<dvz_me_placeholder id="85" /> <br />
<dvz_me_placeholder id="86" /><br />
<dvz_me_placeholder id="87" /> <br />
<dvz_me_placeholder id="88" /> <br />
<dvz_me_placeholder id="89" /> <br />
<dvz_me_placeholder id="90" /> <br />
<dvz_me_placeholder id="91" /> <br />
<dvz_me_placeholder id="92" /> <br />
<dvz_me_placeholder id="93" /><br />
<dvz_me_placeholder id="94" /><br />
<dvz_me_placeholder id="95" /> <br />
<dvz_me_placeholder id="96" /> <br />
<dvz_me_placeholder id="97" /> <br />
<dvz_me_placeholder id="98" /> <br />
<dvz_me_placeholder id="99" /><br />
<dvz_me_placeholder id="100" /><br />
<dvz_me_placeholder id="101" /><br />
<dvz_me_placeholder id="102" /><br />
<dvz_me_placeholder id="103" /><br />
<dvz_me_placeholder id="104" /> - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="105" /><br />
<dvz_me_placeholder id="106" /> <br />
<dvz_me_placeholder id="107" /> <br />
<dvz_me_placeholder id="108" /><br />
<dvz_me_placeholder id="109" /><br />
<dvz_me_placeholder id="110" /><br />
<dvz_me_placeholder id="111" /><br />
<dvz_me_placeholder id="112" /><br />
<dvz_me_placeholder id="113" /> <br />
<dvz_me_placeholder id="114" /><br />
<dvz_me_placeholder id="115" /> <br />
<dvz_me_placeholder id="116" /><br />
<dvz_me_placeholder id="117" />  <br />
<dvz_me_placeholder id="118" /> <br />
<dvz_me_placeholder id="119" /><br />
<dvz_me_placeholder id="120" /> <br />
<dvz_me_placeholder id="121" /> <br />
<dvz_me_placeholder id="122" /><br />
<dvz_me_placeholder id="123" /><br />
<dvz_me_placeholder id="124" /><br />
<dvz_me_placeholder id="125" /> <br />
<dvz_me_placeholder id="126" /> <br />
<dvz_me_placeholder id="127" /><br />
<dvz_me_placeholder id="128" /><br />
<dvz_me_placeholder id="129" /> <br />
<dvz_me_placeholder id="130" /> <br />
<dvz_me_placeholder id="131" /> <br />
<dvz_me_placeholder id="132" /> <br />
<dvz_me_placeholder id="133" /> <br />
<dvz_me_placeholder id="134" /> - Your fur emits a faint but unmistakable bioluminescent glow. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="135" /> <br />
<dvz_me_placeholder id="136" /> <br />
<dvz_me_placeholder id="137" /> <br />
<dvz_me_placeholder id="138" /> <br />
<dvz_me_placeholder id="139" /><br />
<dvz_me_placeholder id="140" /><br />
<dvz_me_placeholder id="141" /> - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="142" /> <br />
<dvz_me_placeholder id="143" /> <br />
<dvz_me_placeholder id="144" /><br />
<dvz_me_placeholder id="145" /><br />
<dvz_me_placeholder id="146" /><br />
<dvz_me_placeholder id="147" /> <br />
<dvz_me_placeholder id="148" /><br />
<dvz_me_placeholder id="149" /> <br />
<dvz_me_placeholder id="150" /><br />
<dvz_me_placeholder id="151" /> <br />
<dvz_me_placeholder id="152" /><br />
<dvz_me_placeholder id="153" /><br />
<dvz_me_placeholder id="154" /><br />
<dvz_me_placeholder id="155" /><br />
<dvz_me_placeholder id="156" /> <br />
<dvz_me_placeholder id="157" /> <br />
<dvz_me_placeholder id="158" /><br />
<dvz_me_placeholder id="159" /> <br />
<dvz_me_placeholder id="160" /><br />
<dvz_me_placeholder id="161" /> <br />
<dvz_me_placeholder id="162" /> <br />
<dvz_me_placeholder id="163" /> - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you. (Randomly rolled post-deadline)<br />
<dvz_me_placeholder id="164" /><br />
<dvz_me_placeholder id="165" /> <br />
<dvz_me_placeholder id="166" /><br />
<dvz_me_placeholder id="167" /><br />
<dvz_me_placeholder id="168" /> <br />
<dvz_me_placeholder id="169" /><br />
<dvz_me_placeholder id="170" /> <br />
<dvz_me_placeholder id="171" /><br />
<dvz_me_placeholder id="172" /><br />
<dvz_me_placeholder id="173" /><br />
<dvz_me_placeholder id="174" /> <br />
<dvz_me_placeholder id="175" /><br />
<dvz_me_placeholder id="176" /><br />
<dvz_me_placeholder id="177" /><br />
<dvz_me_placeholder id="178" /> <br />
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<dvz_me_placeholder id="180" /> <br />
<dvz_me_placeholder id="181" /><br />
<dvz_me_placeholder id="182" /> <br />
<dvz_me_placeholder id="183" /><br />
<dvz_me_placeholder id="184" /><br />
<dvz_me_placeholder id="185" /> <br />
<dvz_me_placeholder id="186" /> <br />
<dvz_me_placeholder id="187" /><br />
<dvz_me_placeholder id="188" /><br />
<dvz_me_placeholder id="189" /><br />
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<dvz_me_placeholder id="191" /><br />
<dvz_me_placeholder id="192" /> <br />
<dvz_me_placeholder id="193" /><br />
<dvz_me_placeholder id="194" /> <br />
<dvz_me_placeholder id="195" /><br />
<dvz_me_placeholder id="196" /> <br />
<dvz_me_placeholder id="197" /><br />
<dvz_me_placeholder id="198" /> <br />
<dvz_me_placeholder id="199" /> <br />
<dvz_me_placeholder id="200" /> <br />
<dvz_me_placeholder id="201" /> <br />
<dvz_me_placeholder id="202" /> <br />
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<dvz_me_placeholder id="204" /><br />
<dvz_me_placeholder id="205" /> <br />
<dvz_me_placeholder id="206" /><br />
<dvz_me_placeholder id="207" /><br />
<dvz_me_placeholder id="208" /> <br />
<dvz_me_placeholder id="209" /><br />
<dvz_me_placeholder id="210" /><br />
<dvz_me_placeholder id="211" /><br />
<dvz_me_placeholder id="212" /> <br />
<dvz_me_placeholder id="213" /> <br />
<dvz_me_placeholder id="214" /> <br />
<dvz_me_placeholder id="215" /> <br />
<dvz_me_placeholder id="216" /> <br />
<dvz_me_placeholder id="217" /><br />
<dvz_me_placeholder id="218" /><br />
<dvz_me_placeholder id="219" /><br />
<dvz_me_placeholder id="220" /> <br />
<dvz_me_placeholder id="221" /> <br />
<dvz_me_placeholder id="222" /><br />
<dvz_me_placeholder id="223" /><br />
<dvz_me_placeholder id="224" /><br />
<dvz_me_placeholder id="225" /> <br />
<dvz_me_placeholder id="226" /><br />
<dvz_me_placeholder id="227" /><br />
<dvz_me_placeholder id="228" /> <br />
<dvz_me_placeholder id="229" /><br />
<dvz_me_placeholder id="230" /> <br />
<dvz_me_placeholder id="231" /><br />
<br />
<hr class="mycode_hr" />
<br />
Characters in this list will receive:<br />
<br />
<img src="https://vivariumrpg.com/images/skills/BWP_rune.gif" loading="lazy"  alt="[Image: BWP_rune.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Rune Badge</span><br />
<img src="https://vivariumrpg.com/images/skills/BWP_greattree.gif" loading="lazy"  alt="[Image: BWP_greattree.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Tree of Life Badge</span><br />
<br />
As well as one of these three:<br />
<br />
<img src="https://vivariumrpg.com/images/skills/BWP_song.gif" loading="lazy"  alt="[Image: BWP_song.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Sun's Return Badge</span> (participants of the first Door)<br />
<img src="https://vivariumrpg.com/images/skills/BWP_wraith.gif" loading="lazy"  alt="[Image: BWP_wraith.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Withering Siege Badge</span> (participants of the second Door)<br />
<img src="https://vivariumrpg.com/images/skills/BWP_judgement.gif" loading="lazy"  alt="[Image: BWP_judgement.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Judgement Badge</span> (participants of the third Door)<br />
<br />
<hr class="mycode_hr" />
<br />
Exposure to the concentrated magic within the three Doors has altered your character in unusual ways! Now that its power flows through you, you can shape how it manifests.<br />
<br />
Please <span style="font-weight: bold;" class="mycode_b">pick one Mark from the table below</span> to apply to your character and <span style="font-weight: bold;" class="mycode_b">post your decisions in this thread via your OOC accounts,</span> or you may <span style="font-weight: bold;" class="mycode_b">choose to remain unaltered.</span><br />
<br />
<br />
</div></fieldset></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.ibb.co/21HvSc0b/Text-Marks.png" loading="lazy"  alt="[Image: Text-Marks.png]" class="mycode_img" /><br />
<br />
<span style="font-style: italic;" class="mycode_i">Pick <span style="text-decoration: underline;" class="mycode_u">one option</span> below:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• <span style="font-weight: bold;" class="mycode_b">Flecks of light</span> shimmer within your eyes, glowing softly in dim conditions.<br />
• <span style="font-weight: bold;" class="mycode_b">Your fur emits</span> a faint but unmistakable bioluminescent glow.<br />
• <span style="font-weight: bold;" class="mycode_b">Your bodily fluids</span> - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence.<br />
• At times, <span style="font-weight: bold;" class="mycode_b">a wispy blue aura</span> drifts from your form, like smoke curling off your body.<br />
• You <span style="font-weight: bold;" class="mycode_b">no longer cast a shadow</span>, as if the sun cannot see you.<br />
• A glowing <span style="font-weight: bold;" class="mycode_b">Rune is seared permanently</span> into your flesh, pulsing faintly with unknown power.<br />
• <span style="font-weight: bold;" class="mycode_b">Every scar</span> upon your body now emits a soft glow.<br />
• <span style="font-weight: bold;" class="mycode_b">One item or accessory</span> you carry to the Trees may become imbued with a permanent blue luminescence.<br />
• <span style="font-weight: bold;" class="mycode_b">Your voice carries a faint echo</span>, as if something - or someone - unseen speaks alongside you.<br />
• <span style="font-weight: bold;" class="mycode_b">Small motes of light drift around you</span> when you remain still for too long.<br />
• Lines of scrawled, <span style="font-weight: bold;" class="mycode_b">glowing Runes appear etched into your fur briefly</span> during periods of heightened emotion.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Note that all Marks glow with an inherently blue or white hue, but are allowed to fade into a secondary color of the characters' choosing.</span> Also, the Mark may not be reincarnated; the only characters eligible to carry their BWP rewards with them into their next life are those who paid the ultimate price and sacrificed themselves in the Third Door.<br />
<br />
</div>
</div></div></div></div>
<br />
<br />
<hr class="mycode_hr" />
<br />
<br />
<div style="margin: 0 auto; max-width: 550px"><fieldset><legend style="margin:auto;">The Runeseekers</legend><div>
<br />
This is the list of characters who <span style="font-weight: bold;" class="mycode_b">searched for Runes</span> but <span style="font-weight: bold;" class="mycode_b">did <span style="text-decoration: underline;" class="mycode_u">not</span> participate in the conclusion of the BWP.</span><br />
<br />
While your character was still touched by Mythris' magic, it was far less potent than the power drawn from the three Doors, and as a result you may choose to either <span style="font-weight: bold;" class="mycode_b">accept the randomly-generated Mark assigned to your character</span> below, or you may <span style="font-weight: bold;" class="mycode_b">choose to remain unaltered.</span><br />
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">THE RUNESEEKERS</span><br />
<br />
• <dvz_me_placeholder id="232" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="233" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="234" /> - #4 - At times, a wispy blue aura drifts from your form, like smoke curling off your body.<br />
• <dvz_me_placeholder id="235" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="236" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="237" /> - #4 - At times, a wispy blue aura drifts from your form, like smoke curling off your body.<br />
• <dvz_me_placeholder id="238" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="239" />  - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="240" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="241" />  - #7 - Every scar upon your body now emits a soft, blue glow. (<span style="font-style: italic;" class="mycode_i">if no scars: 1  Flecks of light shimmer within your eyes, glowing softly in dim conditions.</span>)<br />
• <dvz_me_placeholder id="242" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="243" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="244" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="245" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="246" /> - #3 - Your bodily fluids - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence.<br />
• <dvz_me_placeholder id="247" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="248" />  - #6 - A glowing blue Rune is seared permanently into your flesh, pulsing faintly with unknown power.<br />
• <dvz_me_placeholder id="249" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="250" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="251" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="252" /> - #8 - One item or accessory you carry to the Trees may become imbued with a permanent blue luminescence.<br />
• <dvz_me_placeholder id="253" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="254" /> - #8 - One item or accessory you carry to the Trees may become imbued with a permanent blue luminescence.<br />
• <dvz_me_placeholder id="255" /> - #5 - You no longer cast a shadow, as if the sun cannot see you.<br />
• <dvz_me_placeholder id="256" /> - #10 - Small motes of light drift around you when you remain still for too long.<br />
• <dvz_me_placeholder id="257" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="258" /> - #7 - Every scar upon your body now emits a soft, blue glow. (<span style="font-style: italic;" class="mycode_i">If no scars: 10  Small motes of light drift around you when you remain still for too long.</span>)<br />
• <dvz_me_placeholder id="259" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="260" /> - #5 - You no longer cast a shadow, as if the sun cannot see you.<br />
• <dvz_me_placeholder id="261" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="262" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="263" /> - #8 - One item or accessory you carry to the Trees may become imbued with a permanent blue luminescence.<br />
• <dvz_me_placeholder id="264" /> - #6 - A glowing blue Rune is seared permanently into your flesh, pulsing faintly with unknown power.<br />
• <dvz_me_placeholder id="265" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="266" /> - #3 - Your bodily fluids - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence.<br />
• <dvz_me_placeholder id="267" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
• <dvz_me_placeholder id="268" /> - #10 - Small motes of light drift around you when you remain still for too long.<br />
• <dvz_me_placeholder id="269" /> - #11 - Lines of scrawled, glowing Runes appear etched into your fur briefly during periods of heightened emotion.<br />
• <dvz_me_placeholder id="270" /> - #7 - Every scar upon your body now emits a soft, blue glow. (<span style="font-style: italic;" class="mycode_i">If no scars: 10  Small motes of light drift around you when you remain still for too long.</span>)<br />
• <dvz_me_placeholder id="271" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="272" /> - #10 - Small motes of light drift around you when you remain still for too long.<br />
• <dvz_me_placeholder id="273" /> - #1 - Flecks of light shimmer within your eyes, glowing softly in dim conditions.<br />
• <dvz_me_placeholder id="274" /> - #5 - You no longer cast a shadow, as if the sun cannot see you.<br />
• <dvz_me_placeholder id="275" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="276" /> - #6 - A glowing blue Rune is seared permanently into your flesh, pulsing faintly with unknown power.<br />
• <dvz_me_placeholder id="277" /> - #4 - At times, a wispy blue aura drifts from your form, like smoke curling off your body.<br />
• <dvz_me_placeholder id="278" /> - #2 - Your fur emits a faint but unmistakable bioluminescent glow.<br />
• <dvz_me_placeholder id="279" /> - <span style="font-weight: bold;" class="mycode_b">Deceased</span><br />
• <dvz_me_placeholder id="280" /> - #3 - Your bodily fluids - tears, saliva, mucus, and the like - carry a subtle, eerie luminescence.<br />
• <dvz_me_placeholder id="281" /> - #9 - Your voice carries a faint echo, as if something - or someone - unseen speaks alongside you.<br />
<br />
<div class="card border my-2"><div class="card-body"><div style="text-align: center;" class="mycode_align">Awarded!</div></div></div>
<br />
<hr class="mycode_hr" />
<br />
Characters in this list will also receive:<br />
<br />
<img src="https://vivariumrpg.com/images/skills/BWP_rune.gif" loading="lazy"  alt="[Image: BWP_rune.gif]" class="mycode_img" /> - The <span style="font-weight: bold;" class="mycode_b">Rune Badge</span><br />
<br />
</div></fieldset></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Character Outcomes - The Frozen Mourning]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=11184</link>
			<pubDate>Wed, 15 Apr 2026 01:21:55 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=2">narrator</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=11184</guid>
			<description><![CDATA[<div style="margin: 0 auto; max-width: 550px"><fieldset><legend style="margin:auto;">The Withering Seige</legend><div>This was the <span style="font-weight: bold;" class="mycode_b">medium risk option</span> for those who wished to participate in the end of the BWP and earn rewards. <span style="font-style: italic;" class="mycode_i">One of three unique badges will be awarded to characters who chose this path.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Staff rolled a 1d100</span> for each and every participant and are now ready to reveal the results below! Players <span style="font-weight: bold;" class="mycode_b">can</span> opt for a <span style="text-decoration: underline;" class="mycode_u">higher</span>  roll for injury, but not a <span style="font-style: italic;" class="mycode_i">lower</span> roll. <br />
<br />
The table was as follows:<br />
<br />
1-50 <span style="font-weight: bold;" class="mycode_b">passes without harm</span><br />
51-89 <span style="font-weight: bold;" class="mycode_b">gains a minor injury</span><br />
90-100 <span style="font-weight: bold;" class="mycode_b">gains a major injury</span><br />
<br />
And now for the results:<br />
<div style="text-align: center;" class="mycode_align"><img src="https://imagizer.imageshack.com/img923/5372/FhaHkm.png" loading="lazy"  alt="[Image: FhaHkm.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<br />
<dvz_me_placeholder id="78" /> survived without harm.<br />
<dvz_me_placeholder id="23" /> survived without harm.<br />
<dvz_me_placeholder id="211" /> survived without harm.<br />
<dvz_me_placeholder id="0" /> survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="18" /> survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="28" /> survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="10" /> survived without harm.<br />
<dvz_me_placeholder id="165" /> survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="161" />  has suffered a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="72" /> survived without harm.<br />
<dvz_me_placeholder id="66" /> has survived a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="39" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="160" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="17" /> has survived without harm. <br />
<dvz_me_placeholder id="51" /> has suffered with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="71" /> survived without harm. <br />
<dvz_me_placeholder id="79" /> has survived without harm. <br />
<dvz_me_placeholder id="90" /> has survived without harm. <br />
<dvz_me_placeholder id="94" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="164" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="44" /> has survived without harm. <br />
<dvz_me_placeholder id="76" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="9" /> has survived with a minor injury.<br />
<dvz_me_placeholder id="202" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="149" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="138" /> has survived without harm. <br />
<dvz_me_placeholder id="84" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="196" /> has survived without harm. <br />
<dvz_me_placeholder id="27" /> has survived without harm. <br />
<dvz_me_placeholder id="34" /> has survived without harm.<br />
<dvz_me_placeholder id="111" /> has survived without harm. <br />
<dvz_me_placeholder id="282" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="113" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="41" /> has survived without harm. <br />
<dvz_me_placeholder id="58" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="192" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="116" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="20" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="195" /> has survived with a minor injury. <br />
<dvz_me_placeholder id="15" /> has survived without harm. <br />
<dvz_me_placeholder id="155" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="57" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="50" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="169" /> has suffered a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="56" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="227" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="218" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="166" /> has survived without harm. <br />
<dvz_me_placeholder id="167" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span>  <br />
<dvz_me_placeholder id="231" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="139" /> has survived without harm. <br />
<dvz_me_placeholder id="19" /> has survived without harm. <br />
<dvz_me_placeholder id="176" /> has survived without harm. <br />
<dvz_me_placeholder id="62" /> has survived without harm. <br />
<dvz_me_placeholder id="128" /> has suffered a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="75" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="191" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="47" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="5" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="13" /> has survived without harm.<br />
<dvz_me_placeholder id="69" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="189" /> has survived without harm.<br />
<dvz_me_placeholder id="151" /> has survived without harm.<br />
<dvz_me_placeholder id="97" /> has survived without harm.<br />
<dvz_me_placeholder id="209" /> has survived without harm.<br />
<dvz_me_placeholder id="25" /> has survived with <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="126" /> has survived without harm.<br />
<dvz_me_placeholder id="154" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="30" /> has survived without harm.<br />
<dvz_me_placeholder id="199" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="43" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="77" /> has survived without harm.<br />
<dvz_me_placeholder id="115" /> has survived without harm.<br />
<dvz_me_placeholder id="183" /> has survived without harm.<br />
<dvz_me_placeholder id="26" /> has survived without harm.<br />
<dvz_me_placeholder id="60" /> has survived without harm.<br />
<dvz_me_placeholder id="107" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="35" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="70" /> has survived without harm.<br />
<dvz_me_placeholder id="223" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="198" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="61" /> has survived without harm.<br />
<dvz_me_placeholder id="201" /> has survived without harm.<br />
<dvz_me_placeholder id="6" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="170" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="104" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="81" /> has survived without harm.<br />
<dvz_me_placeholder id="229" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="80" /> has survived without harm.<br />
<dvz_me_placeholder id="172" /> has survived without harm.<br />
<dvz_me_placeholder id="36" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury</span>.<br />
<br />
</div></fieldset></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/P3yusaT.png" loading="lazy"  alt="[Image: P3yusaT.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below, or utilize your own of <span style="text-decoration: underline;" class="mycode_u">similar severity</span> and post your decision via your OOC account in this thread</span>:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• Shallow bite wounds (scrapes or punctures that don't hit muscle)<br />
• Minor lacerations (from claws, rocks, fangs, etc)<br />
• Bruising/contusions (from tackles, kicks, or falls)<br />
• Small ear tears (common in fights; can bleed a lot but not critical)<br />
• Superficial infections (irritated, swollen wounds if left untreated)<br />
• Sprained paw or wrist (slight limp, reduced speed)<br />
• Cracked claw(s)/torn nail(s)<br />
• Mild fractures (hairline cracks in ribs or limbs)<br />
<br />
</div>
</div></div></div></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/3ywVWj2.png" loading="lazy"  alt="[Image: 3ywVWj2.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below, or utilize your own of <span style="text-decoration: underline;" class="mycode_u">similar severity</span> and post your decision via your OOC account in this thread</span>:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• Deep bite wounds (muscle damage; risk of infection)<br />
• Large lacerations (bleeding; will leave scars)<br />
• Torn ligament(s)<br />
• Loss of an eye (full blindness)<br />
• Loss of a limb<br />
• Ear or ears partially torn off<br />
• Significant infection/sepsis (chronic lifelong pain, organ damage)<br />
• Damaged fangs (cracked or lost altogether)<br />
• Severe fracture (broken leg, pelvis, etc.)<br />
• Internal bleeding (from blunt force trauma)<br />
• Permanent lameness (badly healed limb injury)<br />
• Collapsed lung<br />
• Spinal injury (partial paralysis)<br />
<br />
</div>
</div></div></div></div>
<br />
<br />
<hr class="mycode_hr" />
<br />
<br />
<div style="margin: 0 auto; max-width: 550px"><fieldset><legend style="margin:auto;">Judgement</legend><div>This was the <span style="font-weight: bold;" class="mycode_b">high risk option that directly impacted the outcome of the plot</span> and was for those who wished to influence the final stage of the BWP and earn rewards. <span style="font-style: italic;" class="mycode_i">One of three unique badges will be awarded to characters who choose this path.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Staff rolled a 1d100</span> for each and every participant and and are now ready to reveal the results below! Players <span style="font-weight: bold;" class="mycode_b">can</span> opt for a <span style="text-decoration: underline;" class="mycode_u">higher</span>  roll for injury, but not a <span style="font-style: italic;" class="mycode_i">lower</span> roll. <br />
<br />
The table was as follows:<br />
<br />
1-40 <span style="font-weight: bold;" class="mycode_b">passes without harm</span><br />
41-80 <span style="font-weight: bold;" class="mycode_b">gains a minor injury</span><br />
81-94 <span style="font-weight: bold;" class="mycode_b">gains a major injury</span><br />
95-100 <span style="font-weight: bold;" class="mycode_b">is critical failure</span> and may result in death.<br />
<br />
And now for the results:<br />
<div style="text-align: center;" class="mycode_align"><img src="https://imagizer.imageshack.com/img923/5372/FhaHkm.png" loading="lazy"  alt="[Image: FhaHkm.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<br />
<dvz_me_placeholder id="207" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="119" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life. <br />
<dvz_me_placeholder id="8" /> has survived without harm. <br />
<dvz_me_placeholder id="219" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life.<br />
<dvz_me_placeholder id="220" /> has survived without harm. <br />
<dvz_me_placeholder id="123" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="190" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life. <br />
<dvz_me_placeholder id="130" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="206" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="46" /> has survived without harm. <br />
<dvz_me_placeholder id="83" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life. <br />
<dvz_me_placeholder id="175" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="158" /> has survived without harm. <br />
<dvz_me_placeholder id="87" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="12" /> has survived without harm. <br />
<dvz_me_placeholder id="4" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="283" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="99" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life. <br />
<dvz_me_placeholder id="110" /> has survived without harm.<br />
<dvz_me_placeholder id="177" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major injury.</span><br />
<dvz_me_placeholder id="135" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="120" /> has survived without harm.<br />
<dvz_me_placeholder id="188" /> has survived without harm.<br />
<dvz_me_placeholder id="22" /> has survived without harm. <br />
<dvz_me_placeholder id="64" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="217" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="205" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="82" /> has survived without harm.<br />
<dvz_me_placeholder id="225" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="179" /> has survived without harm.<br />
<dvz_me_placeholder id="29" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="168" /> has survived without harm.<br />
<dvz_me_placeholder id="127" /> has survived without harm.<br />
<dvz_me_placeholder id="145" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="142" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="210" /> has survived without harm.<br />
<dvz_me_placeholder id="152" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="106" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="52" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="37" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="11" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="100" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="124" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="140" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life.<br />
<dvz_me_placeholder id="103" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="68" /> has survived without harm.<br />
<dvz_me_placeholder id="131" /> has survived without harm.<br />
<dvz_me_placeholder id="105" /> has survived without harm.<br />
<dvz_me_placeholder id="67" /> has survived without harm.<br />
<dvz_me_placeholder id="213" /> has survived without harm.<br />
<dvz_me_placeholder id="7" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="65" /> has survived without harm.<br />
<dvz_me_placeholder id="184" /> has survived without harm.<br />
<dvz_me_placeholder id="222" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="45" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="1" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="197" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life.<br />
<dvz_me_placeholder id="91" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="187" /> has survived without injury.<br />
<dvz_me_placeholder id="49" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life.<br />
<dvz_me_placeholder id="171" /> has survived without injury.<br />
<dvz_me_placeholder id="48" /> has survived a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="230" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="228" /> has survived without injury.<br />
<dvz_me_placeholder id="156" /> has survived without injury.<br />
<dvz_me_placeholder id="74" /> has survived without injury.<br />
<dvz_me_placeholder id="14" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="32" /> has survived without harm.<br />
<dvz_me_placeholder id="185" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="212" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="88" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="89" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="54" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="73" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="133" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="147" /> has survived without injury.<br />
<dvz_me_placeholder id="136" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="173" /> has survived without injury.<br />
<dvz_me_placeholder id="214" /> has survived without injury.<br />
<dvz_me_placeholder id="96" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="33" /> has survived without injury.<br />
<dvz_me_placeholder id="157" /> has survived without injury.<br />
<br />
<hr class="mycode_hr" />
<br />
Oh no! You've sustained an injury - or worse, you now find yourself teetering on the edge of life and death.<br />
<br />
Please pick from the appropriate menu below as it relates to your character's current condition and apply a consequence of your choosing.<br />
<br />
Players may also sacrifice their character, <span style="font-weight: bold;" class="mycode_b">taking</span> the injury for another character if <span style="font-weight: bold;" class="mycode_b">both</span> players consent. <br />
<br />
Players can also <span style="font-style: italic;" class="mycode_i">share</span> the higher injury between two characters, both taking <span style="font-weight: bold;" class="mycode_b">one major</span> injury <span style="text-decoration: underline;" class="mycode_u">each</span>. <br />
<br />
Players can also choose to take <span style="font-weight: bold;" class="mycode_b">two major injuries</span> to avoid death.<br />
<br />
</div></fieldset></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/P3yusaT.png" loading="lazy"  alt="[Image: P3yusaT.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below, or utilize your own of <span style="text-decoration: underline;" class="mycode_u">similar severity</span> and post your decision via your OOC account in this thread</span>:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• Shallow bite wounds (scrapes or punctures that don't hit muscle)<br />
• Minor lacerations (from claws, rocks, fangs, etc)<br />
• Bruising/contusions (from tackles, kicks, or falls)<br />
• Small ear tears (common in fights; can bleed a lot but not critical)<br />
• Superficial infections (irritated, swollen wounds if left untreated)<br />
• Sprained paw or wrist (slight limp, reduced speed)<br />
• Cracked claw(s)/torn nail(s)<br />
• Mild fractures (hairline cracks in ribs or limbs)<br />
<br />
</div>
</div></div></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/3ywVWj2.png" loading="lazy"  alt="[Image: 3ywVWj2.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below, or utilize your own of <span style="text-decoration: underline;" class="mycode_u">similar severity</span> and post your decision via your OOC account in this thread</span>:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• Deep bite wounds (muscle damage; risk of infection)<br />
• Large lacerations (bleeding; will leave scars)<br />
• Torn ligament(s)<br />
• Loss of an eye (full blindness)<br />
• Loss of a limb<br />
• Ear or ears partially torn off<br />
• Significant infection/sepsis (chronic lifelong pain, organ damage)<br />
• Damaged fangs (cracked or lost altogether)<br />
• Severe fracture (broken leg, pelvis, etc.)<br />
• Internal bleeding (from blunt force trauma)<br />
• Permanent lameness (badly healed limb injury)<br />
• Collapsed lung<br />
• Spinal injury (partial paralysis)<br />
<br />
</div>
</div></div></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/LiuEtXk.png" loading="lazy"  alt="[Image: LiuEtXk.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below and post your decision via your OOC account in this thread:</span></span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• A 4-week coma (<span style="text-decoration: underline;" class="mycode_u">beginning 4/14 and ending on 5/12</span>) where your character is completely unconscious for this duration. They may be allowed to post in backdated threads prior to this occurrence, but <span style="text-decoration: underline;" class="mycode_u">cannot participate in any threads set between 4/14 and 5/12.</span><br />
<br />
• Immediate 'death' and 'reincarnation' <span style="text-decoration: underline;" class="mycode_u">on the same account</span> where they keep their posts, all skills/badges, and still earn the end-game rewards <span style="text-decoration: underline;" class="mycode_u">but they are aged up between 1-3 years</span>, rolled by staff and narratively explained as the cost of resurrection - which would normally not be possible at all but for the current overflow of magic present. <br />
<br />
• <span style="text-decoration: underline;" class="mycode_u">Actual death;</span> if you choose to die and reincarnate your character into a new account, t<span style="text-decoration: underline;" class="mycode_u">hey will keep their end game badges/rewards from the BWP</span> and import a set number of skills per standard Guidebook Reincarnation rules. They may also acquire <span style="font-style: italic;" class="mycode_i">one brand new base skill</span> they had not previously known before.<br />
<br />
</div>
</div></div></div></div>]]></description>
			<content:encoded><![CDATA[<div style="margin: 0 auto; max-width: 550px"><fieldset><legend style="margin:auto;">The Withering Seige</legend><div>This was the <span style="font-weight: bold;" class="mycode_b">medium risk option</span> for those who wished to participate in the end of the BWP and earn rewards. <span style="font-style: italic;" class="mycode_i">One of three unique badges will be awarded to characters who chose this path.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Staff rolled a 1d100</span> for each and every participant and are now ready to reveal the results below! Players <span style="font-weight: bold;" class="mycode_b">can</span> opt for a <span style="text-decoration: underline;" class="mycode_u">higher</span>  roll for injury, but not a <span style="font-style: italic;" class="mycode_i">lower</span> roll. <br />
<br />
The table was as follows:<br />
<br />
1-50 <span style="font-weight: bold;" class="mycode_b">passes without harm</span><br />
51-89 <span style="font-weight: bold;" class="mycode_b">gains a minor injury</span><br />
90-100 <span style="font-weight: bold;" class="mycode_b">gains a major injury</span><br />
<br />
And now for the results:<br />
<div style="text-align: center;" class="mycode_align"><img src="https://imagizer.imageshack.com/img923/5372/FhaHkm.png" loading="lazy"  alt="[Image: FhaHkm.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<br />
<dvz_me_placeholder id="78" /> survived without harm.<br />
<dvz_me_placeholder id="23" /> survived without harm.<br />
<dvz_me_placeholder id="211" /> survived without harm.<br />
<dvz_me_placeholder id="0" /> survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="18" /> survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="28" /> survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="10" /> survived without harm.<br />
<dvz_me_placeholder id="165" /> survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="161" />  has suffered a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="72" /> survived without harm.<br />
<dvz_me_placeholder id="66" /> has survived a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="39" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="160" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="17" /> has survived without harm. <br />
<dvz_me_placeholder id="51" /> has suffered with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="71" /> survived without harm. <br />
<dvz_me_placeholder id="79" /> has survived without harm. <br />
<dvz_me_placeholder id="90" /> has survived without harm. <br />
<dvz_me_placeholder id="94" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="164" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="44" /> has survived without harm. <br />
<dvz_me_placeholder id="76" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="9" /> has survived with a minor injury.<br />
<dvz_me_placeholder id="202" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="149" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="138" /> has survived without harm. <br />
<dvz_me_placeholder id="84" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="196" /> has survived without harm. <br />
<dvz_me_placeholder id="27" /> has survived without harm. <br />
<dvz_me_placeholder id="34" /> has survived without harm.<br />
<dvz_me_placeholder id="111" /> has survived without harm. <br />
<dvz_me_placeholder id="282" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="113" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="41" /> has survived without harm. <br />
<dvz_me_placeholder id="58" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="192" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="116" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="20" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="195" /> has survived with a minor injury. <br />
<dvz_me_placeholder id="15" /> has survived without harm. <br />
<dvz_me_placeholder id="155" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="57" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="50" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="169" /> has suffered a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="56" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="227" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="218" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="166" /> has survived without harm. <br />
<dvz_me_placeholder id="167" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span>  <br />
<dvz_me_placeholder id="231" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="139" /> has survived without harm. <br />
<dvz_me_placeholder id="19" /> has survived without harm. <br />
<dvz_me_placeholder id="176" /> has survived without harm. <br />
<dvz_me_placeholder id="62" /> has survived without harm. <br />
<dvz_me_placeholder id="128" /> has suffered a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="75" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="191" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="47" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="5" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="13" /> has survived without harm.<br />
<dvz_me_placeholder id="69" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="189" /> has survived without harm.<br />
<dvz_me_placeholder id="151" /> has survived without harm.<br />
<dvz_me_placeholder id="97" /> has survived without harm.<br />
<dvz_me_placeholder id="209" /> has survived without harm.<br />
<dvz_me_placeholder id="25" /> has survived with <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="126" /> has survived without harm.<br />
<dvz_me_placeholder id="154" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="30" /> has survived without harm.<br />
<dvz_me_placeholder id="199" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="43" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="77" /> has survived without harm.<br />
<dvz_me_placeholder id="115" /> has survived without harm.<br />
<dvz_me_placeholder id="183" /> has survived without harm.<br />
<dvz_me_placeholder id="26" /> has survived without harm.<br />
<dvz_me_placeholder id="60" /> has survived without harm.<br />
<dvz_me_placeholder id="107" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="35" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="70" /> has survived without harm.<br />
<dvz_me_placeholder id="223" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="198" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="61" /> has survived without harm.<br />
<dvz_me_placeholder id="201" /> has survived without harm.<br />
<dvz_me_placeholder id="6" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="170" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="104" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="81" /> has survived without harm.<br />
<dvz_me_placeholder id="229" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="80" /> has survived without harm.<br />
<dvz_me_placeholder id="172" /> has survived without harm.<br />
<dvz_me_placeholder id="36" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury</span>.<br />
<br />
</div></fieldset></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/P3yusaT.png" loading="lazy"  alt="[Image: P3yusaT.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below, or utilize your own of <span style="text-decoration: underline;" class="mycode_u">similar severity</span> and post your decision via your OOC account in this thread</span>:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• Shallow bite wounds (scrapes or punctures that don't hit muscle)<br />
• Minor lacerations (from claws, rocks, fangs, etc)<br />
• Bruising/contusions (from tackles, kicks, or falls)<br />
• Small ear tears (common in fights; can bleed a lot but not critical)<br />
• Superficial infections (irritated, swollen wounds if left untreated)<br />
• Sprained paw or wrist (slight limp, reduced speed)<br />
• Cracked claw(s)/torn nail(s)<br />
• Mild fractures (hairline cracks in ribs or limbs)<br />
<br />
</div>
</div></div></div></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/3ywVWj2.png" loading="lazy"  alt="[Image: 3ywVWj2.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below, or utilize your own of <span style="text-decoration: underline;" class="mycode_u">similar severity</span> and post your decision via your OOC account in this thread</span>:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• Deep bite wounds (muscle damage; risk of infection)<br />
• Large lacerations (bleeding; will leave scars)<br />
• Torn ligament(s)<br />
• Loss of an eye (full blindness)<br />
• Loss of a limb<br />
• Ear or ears partially torn off<br />
• Significant infection/sepsis (chronic lifelong pain, organ damage)<br />
• Damaged fangs (cracked or lost altogether)<br />
• Severe fracture (broken leg, pelvis, etc.)<br />
• Internal bleeding (from blunt force trauma)<br />
• Permanent lameness (badly healed limb injury)<br />
• Collapsed lung<br />
• Spinal injury (partial paralysis)<br />
<br />
</div>
</div></div></div></div>
<br />
<br />
<hr class="mycode_hr" />
<br />
<br />
<div style="margin: 0 auto; max-width: 550px"><fieldset><legend style="margin:auto;">Judgement</legend><div>This was the <span style="font-weight: bold;" class="mycode_b">high risk option that directly impacted the outcome of the plot</span> and was for those who wished to influence the final stage of the BWP and earn rewards. <span style="font-style: italic;" class="mycode_i">One of three unique badges will be awarded to characters who choose this path.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Staff rolled a 1d100</span> for each and every participant and and are now ready to reveal the results below! Players <span style="font-weight: bold;" class="mycode_b">can</span> opt for a <span style="text-decoration: underline;" class="mycode_u">higher</span>  roll for injury, but not a <span style="font-style: italic;" class="mycode_i">lower</span> roll. <br />
<br />
The table was as follows:<br />
<br />
1-40 <span style="font-weight: bold;" class="mycode_b">passes without harm</span><br />
41-80 <span style="font-weight: bold;" class="mycode_b">gains a minor injury</span><br />
81-94 <span style="font-weight: bold;" class="mycode_b">gains a major injury</span><br />
95-100 <span style="font-weight: bold;" class="mycode_b">is critical failure</span> and may result in death.<br />
<br />
And now for the results:<br />
<div style="text-align: center;" class="mycode_align"><img src="https://imagizer.imageshack.com/img923/5372/FhaHkm.png" loading="lazy"  alt="[Image: FhaHkm.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<br />
<dvz_me_placeholder id="207" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="119" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life. <br />
<dvz_me_placeholder id="8" /> has survived without harm. <br />
<dvz_me_placeholder id="219" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life.<br />
<dvz_me_placeholder id="220" /> has survived without harm. <br />
<dvz_me_placeholder id="123" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="190" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life. <br />
<dvz_me_placeholder id="130" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="206" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="46" /> has survived without harm. <br />
<dvz_me_placeholder id="83" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life. <br />
<dvz_me_placeholder id="175" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="158" /> has survived without harm. <br />
<dvz_me_placeholder id="87" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury. <br />
<dvz_me_placeholder id="12" /> has survived without harm. <br />
<dvz_me_placeholder id="4" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="283" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="99" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life. <br />
<dvz_me_placeholder id="110" /> has survived without harm.<br />
<dvz_me_placeholder id="177" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major injury.</span><br />
<dvz_me_placeholder id="135" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="120" /> has survived without harm.<br />
<dvz_me_placeholder id="188" /> has survived without harm.<br />
<dvz_me_placeholder id="22" /> has survived without harm. <br />
<dvz_me_placeholder id="64" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="217" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="205" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="82" /> has survived without harm.<br />
<dvz_me_placeholder id="225" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="179" /> has survived without harm.<br />
<dvz_me_placeholder id="29" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="168" /> has survived without harm.<br />
<dvz_me_placeholder id="127" /> has survived without harm.<br />
<dvz_me_placeholder id="145" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="142" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="210" /> has survived without harm.<br />
<dvz_me_placeholder id="152" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="106" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="52" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="37" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="11" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="100" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="124" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="140" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life.<br />
<dvz_me_placeholder id="103" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="68" /> has survived without harm.<br />
<dvz_me_placeholder id="131" /> has survived without harm.<br />
<dvz_me_placeholder id="105" /> has survived without harm.<br />
<dvz_me_placeholder id="67" /> has survived without harm.<br />
<dvz_me_placeholder id="213" /> has survived without harm.<br />
<dvz_me_placeholder id="7" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="65" /> has survived without harm.<br />
<dvz_me_placeholder id="184" /> has survived without harm.<br />
<dvz_me_placeholder id="222" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="45" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="1" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="197" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life.<br />
<dvz_me_placeholder id="91" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="187" /> has survived without injury.<br />
<dvz_me_placeholder id="49" /> has suffered a <span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">critical</span></span> injury, and may lose their life.<br />
<dvz_me_placeholder id="171" /> has survived without injury.<br />
<dvz_me_placeholder id="48" /> has survived a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="230" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="228" /> has survived without injury.<br />
<dvz_me_placeholder id="156" /> has survived without injury.<br />
<dvz_me_placeholder id="74" /> has survived without injury.<br />
<dvz_me_placeholder id="14" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="32" /> has survived without harm.<br />
<dvz_me_placeholder id="185" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="212" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="88" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span> <br />
<dvz_me_placeholder id="89" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="54" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="73" /> has survived with a <span style="text-decoration: underline;" class="mycode_u">minor injury.</span><br />
<dvz_me_placeholder id="133" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="147" /> has survived without injury.<br />
<dvz_me_placeholder id="136" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="173" /> has survived without injury.<br />
<dvz_me_placeholder id="214" /> has survived without injury.<br />
<dvz_me_placeholder id="96" /> has survived with a <span style="font-weight: bold;" class="mycode_b">major</span> injury.<br />
<dvz_me_placeholder id="33" /> has survived without injury.<br />
<dvz_me_placeholder id="157" /> has survived without injury.<br />
<br />
<hr class="mycode_hr" />
<br />
Oh no! You've sustained an injury - or worse, you now find yourself teetering on the edge of life and death.<br />
<br />
Please pick from the appropriate menu below as it relates to your character's current condition and apply a consequence of your choosing.<br />
<br />
Players may also sacrifice their character, <span style="font-weight: bold;" class="mycode_b">taking</span> the injury for another character if <span style="font-weight: bold;" class="mycode_b">both</span> players consent. <br />
<br />
Players can also <span style="font-style: italic;" class="mycode_i">share</span> the higher injury between two characters, both taking <span style="font-weight: bold;" class="mycode_b">one major</span> injury <span style="text-decoration: underline;" class="mycode_u">each</span>. <br />
<br />
Players can also choose to take <span style="font-weight: bold;" class="mycode_b">two major injuries</span> to avoid death.<br />
<br />
</div></fieldset></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/P3yusaT.png" loading="lazy"  alt="[Image: P3yusaT.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below, or utilize your own of <span style="text-decoration: underline;" class="mycode_u">similar severity</span> and post your decision via your OOC account in this thread</span>:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• Shallow bite wounds (scrapes or punctures that don't hit muscle)<br />
• Minor lacerations (from claws, rocks, fangs, etc)<br />
• Bruising/contusions (from tackles, kicks, or falls)<br />
• Small ear tears (common in fights; can bleed a lot but not critical)<br />
• Superficial infections (irritated, swollen wounds if left untreated)<br />
• Sprained paw or wrist (slight limp, reduced speed)<br />
• Cracked claw(s)/torn nail(s)<br />
• Mild fractures (hairline cracks in ribs or limbs)<br />
<br />
</div>
</div></div></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/3ywVWj2.png" loading="lazy"  alt="[Image: 3ywVWj2.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below, or utilize your own of <span style="text-decoration: underline;" class="mycode_u">similar severity</span> and post your decision via your OOC account in this thread</span>:</span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• Deep bite wounds (muscle damage; risk of infection)<br />
• Large lacerations (bleeding; will leave scars)<br />
• Torn ligament(s)<br />
• Loss of an eye (full blindness)<br />
• Loss of a limb<br />
• Ear or ears partially torn off<br />
• Significant infection/sepsis (chronic lifelong pain, organ damage)<br />
• Damaged fangs (cracked or lost altogether)<br />
• Severe fracture (broken leg, pelvis, etc.)<br />
• Internal bleeding (from blunt force trauma)<br />
• Permanent lameness (badly healed limb injury)<br />
• Collapsed lung<br />
• Spinal injury (partial paralysis)<br />
<br />
</div>
</div></div></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><div style="margin: 0 auto; max-width: 550px"><div class="card border my-2"><div class="card-body">
<br />
<img src="https://i.imgur.com/LiuEtXk.png" loading="lazy"  alt="[Image: LiuEtXk.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Pick one below and post your decision via your OOC account in this thread:</span></span><br />
<hr class="mycode_hr" />
<br />
<div style="text-align: justify;" class="mycode_align">• A 4-week coma (<span style="text-decoration: underline;" class="mycode_u">beginning 4/14 and ending on 5/12</span>) where your character is completely unconscious for this duration. They may be allowed to post in backdated threads prior to this occurrence, but <span style="text-decoration: underline;" class="mycode_u">cannot participate in any threads set between 4/14 and 5/12.</span><br />
<br />
• Immediate 'death' and 'reincarnation' <span style="text-decoration: underline;" class="mycode_u">on the same account</span> where they keep their posts, all skills/badges, and still earn the end-game rewards <span style="text-decoration: underline;" class="mycode_u">but they are aged up between 1-3 years</span>, rolled by staff and narratively explained as the cost of resurrection - which would normally not be possible at all but for the current overflow of magic present. <br />
<br />
• <span style="text-decoration: underline;" class="mycode_u">Actual death;</span> if you choose to die and reincarnate your character into a new account, t<span style="text-decoration: underline;" class="mycode_u">hey will keep their end game badges/rewards from the BWP</span> and import a set number of skills per standard Guidebook Reincarnation rules. They may also acquire <span style="font-style: italic;" class="mycode_i">one brand new base skill</span> they had not previously known before.<br />
<br />
</div>
</div></div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Happy 3rd birthday, Vivarium!]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=11001</link>
			<pubDate>Wed, 01 Apr 2026 00:50:35 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=11001</guid>
			<description><![CDATA[<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/DDjumEc.png" loading="lazy"  alt="[Image: DDjumEc.png]" class="mycode_img" /><br />
<img src="https://i.ibb.co/fYLDK7Rs/IMG-2205.gif" loading="lazy"  alt="[Image: IMG-2205.gif]" class="mycode_img" /></div>
<div style="text-align: justify;" class="mycode_align">
Happy birthday, Vivarium! Another year, and this community continues to grow into something truly special. This place is only as fun as it is because of each and every one of you - your stories, your creativity, and the characters you bring to life in each and every post.<br />
<br />
Whether you've been here since the very beginning or just joined today, we're so grateful for the time, care, and the energy you’ve shared. You've helped shape Vivarium into something we can all be proud to call home, and we hope it always stays that way.<br />
<br />
Thank you for being here to celebrate our site's THIRD birthday! To claim this <span style="font-weight: bold;" class="mycode_b">OOC badge</span> just comment below! <br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/skills/birthday3.gif" loading="lazy"  alt="[Image: birthday3.gif]" class="mycode_img" /></div>
</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/fYLDK7Rs/IMG-2205.gif" loading="lazy"  alt="[Image: IMG-2205.gif]" class="mycode_img" /><br />
</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/DDjumEc.png" loading="lazy"  alt="[Image: DDjumEc.png]" class="mycode_img" /><br />
<img src="https://i.ibb.co/fYLDK7Rs/IMG-2205.gif" loading="lazy"  alt="[Image: IMG-2205.gif]" class="mycode_img" /></div>
<div style="text-align: justify;" class="mycode_align">
Happy birthday, Vivarium! Another year, and this community continues to grow into something truly special. This place is only as fun as it is because of each and every one of you - your stories, your creativity, and the characters you bring to life in each and every post.<br />
<br />
Whether you've been here since the very beginning or just joined today, we're so grateful for the time, care, and the energy you’ve shared. You've helped shape Vivarium into something we can all be proud to call home, and we hope it always stays that way.<br />
<br />
Thank you for being here to celebrate our site's THIRD birthday! To claim this <span style="font-weight: bold;" class="mycode_b">OOC badge</span> just comment below! <br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/skills/birthday3.gif" loading="lazy"  alt="[Image: birthday3.gif]" class="mycode_img" /></div>
</div>
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<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/fYLDK7Rs/IMG-2205.gif" loading="lazy"  alt="[Image: IMG-2205.gif]" class="mycode_img" /><br />
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			<title><![CDATA[Happy HOWLentine's Day!]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=10243</link>
			<pubDate>Tue, 10 Feb 2026 22:59:59 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=10243</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://imagizer.imageshack.com/img921/3955/LCtycv.png" style="width:500px;" class="mw-100"/></div>
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">Happy Howlentines Day!</span><br />
<br />
We hope the cold has not been putting too much of a damper on the day of love, and while world extinction is certainly on the horizon, it seems the world of Mythris is offering denizens another loving surprise! <br />
<br />
The fires scattered across the map have now begun to emit a strange, peculiar smell...and have they turned...pink? For those who had stood witness to the noxious fumes that once seeped into the northern air and soiled the once-blue-hued waters, may find themselves wary of what this new smell will bring. However, it is not a bad smell that these flames are emitting, although you do not scent a natural campfire aroma either.<br />
<br />
Instead, miles from the flames, a floral, almost sickly-sweet smell permeates the air and travels through the cold winter wind. For some, you may grow curious and try to grow close to those rainbow colored fires. Though be warned, that if you smell too much of the sweet, candied smoke, a bizarre effect will be felt. <br />
<br />
It will appear that these fires have now become aphrodisiacs, and for those who smell or linger too long around these fumes, will suddenly begin to feel the effects of a racing heart, a warmth in the chest, and perhaps even a sense of lovey-doviness for those around you. A love potion meant to bring you and another closer and closer together; however, if you stay too long, the smell may carry you into a world of hallucinations. <br />
<br />
Of course, these fires aren’t all good. It’s the end of the world, after all. <br />
<br />
These stimulating and hallucinogenic effects that come from the smoke of the fires can make you forget that time is passing around you. You may feel too good, like your body is melting, that you may even forget to eat or drink, you may feel like you want to sniff the sweet-smelling smoke more and more, but be warned of over-indulgence. <br />
<br />
The dangerous cold is still ever-present, and if you stay too long in the frost, you may suffer the devastating effects of frostbite...or even death.<br />
<br />
<hr class="mycode_hr" />
This event will last from <b>February 10th to March 14th</b>, with the strongest odor exuding from the flames on February 14th. <br />
<br />
<div class="text-right ta-right small fs-sm text-muted to-med">— You may thank <dvz_me_placeholder id="284" /> for this newest way to torture your characters.....and writing partners.</div>
<br />
<b> ⚄ Dice Rolls ⚄</b><br />
For an extra bit of fun that is purely optional, in your threads interacting with the sweet-smelling fire, you can roll a <b>1d10 dice</b> to see how long the effects of the love-potion smoke will impact your character! <br />
<br />
<b>1-3: </b>*<span style="font-style: italic;" class="mycode_i">Minimal long-term effects</span>.* One can expect dizziness, exhaustion, and a mild headache the following day after experiencing the flame's aphrodisiac effects.<br />
<br />
<b>4-7: </b>*<span style="font-style: italic;" class="mycode_i">Moderate long-term effects</span>. *One can experience a feeling of giddiness two or three days after encountering the flames, feeling warm and gooey inside, and bouts of laughter and joy. These can be followed by headaches and mild fatigue during the come-down. <br />
<br />
<b>8-10:</b> *<span style="font-style: italic;" class="mycode_i">Severe long-term effects.</span>* One can expect to experience the flame's effects days after their initial encounter. These effects can last for up to a week (7 days) and may be associated with a feeling of gooey insides, extreme warmth, excessive bouts of laughter, and mild hallucinogenic effects. Some may feel very joyful, others very lustful, and some a little disoriented. Wobbly knees can occur.<br />
<br />
<br />
<img src="https://vivariumrpg.com/images/map/map.png" loading="lazy"  alt="[Image: map.png]" class="mycode_img" /><br />
<br />
<hr class="mycode_hr" />
<br />
<div style="text-align: center;" class="mycode_align"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">-Breaking News!-</span></span></div>
<br />
By popular request, you may now acquire this lovely Pink Flame as a badge for the duration of this event. <br />
Simply post below with a thread showing your character having a real good time of it in the pink smoke, and you'll be able to have it permanently displayed on each relevant character account plus your OOC account!<br />
<br />
Remember, folks - smoking is bad for your health.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/skills/VDay2026.gif" loading="lazy"  alt="[Image: VDay2026.gif]" class="mycode_img" /></div>
<br />
<hr class="mycode_hr" />
<br />
<br />
</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://imagizer.imageshack.com/img921/3955/LCtycv.png" style="width:500px;" class="mw-100"/></div>
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">Happy Howlentines Day!</span><br />
<br />
We hope the cold has not been putting too much of a damper on the day of love, and while world extinction is certainly on the horizon, it seems the world of Mythris is offering denizens another loving surprise! <br />
<br />
The fires scattered across the map have now begun to emit a strange, peculiar smell...and have they turned...pink? For those who had stood witness to the noxious fumes that once seeped into the northern air and soiled the once-blue-hued waters, may find themselves wary of what this new smell will bring. However, it is not a bad smell that these flames are emitting, although you do not scent a natural campfire aroma either.<br />
<br />
Instead, miles from the flames, a floral, almost sickly-sweet smell permeates the air and travels through the cold winter wind. For some, you may grow curious and try to grow close to those rainbow colored fires. Though be warned, that if you smell too much of the sweet, candied smoke, a bizarre effect will be felt. <br />
<br />
It will appear that these fires have now become aphrodisiacs, and for those who smell or linger too long around these fumes, will suddenly begin to feel the effects of a racing heart, a warmth in the chest, and perhaps even a sense of lovey-doviness for those around you. A love potion meant to bring you and another closer and closer together; however, if you stay too long, the smell may carry you into a world of hallucinations. <br />
<br />
Of course, these fires aren’t all good. It’s the end of the world, after all. <br />
<br />
These stimulating and hallucinogenic effects that come from the smoke of the fires can make you forget that time is passing around you. You may feel too good, like your body is melting, that you may even forget to eat or drink, you may feel like you want to sniff the sweet-smelling smoke more and more, but be warned of over-indulgence. <br />
<br />
The dangerous cold is still ever-present, and if you stay too long in the frost, you may suffer the devastating effects of frostbite...or even death.<br />
<br />
<hr class="mycode_hr" />
This event will last from <b>February 10th to March 14th</b>, with the strongest odor exuding from the flames on February 14th. <br />
<br />
<div class="text-right ta-right small fs-sm text-muted to-med">— You may thank <dvz_me_placeholder id="284" /> for this newest way to torture your characters.....and writing partners.</div>
<br />
<b> ⚄ Dice Rolls ⚄</b><br />
For an extra bit of fun that is purely optional, in your threads interacting with the sweet-smelling fire, you can roll a <b>1d10 dice</b> to see how long the effects of the love-potion smoke will impact your character! <br />
<br />
<b>1-3: </b>*<span style="font-style: italic;" class="mycode_i">Minimal long-term effects</span>.* One can expect dizziness, exhaustion, and a mild headache the following day after experiencing the flame's aphrodisiac effects.<br />
<br />
<b>4-7: </b>*<span style="font-style: italic;" class="mycode_i">Moderate long-term effects</span>. *One can experience a feeling of giddiness two or three days after encountering the flames, feeling warm and gooey inside, and bouts of laughter and joy. These can be followed by headaches and mild fatigue during the come-down. <br />
<br />
<b>8-10:</b> *<span style="font-style: italic;" class="mycode_i">Severe long-term effects.</span>* One can expect to experience the flame's effects days after their initial encounter. These effects can last for up to a week (7 days) and may be associated with a feeling of gooey insides, extreme warmth, excessive bouts of laughter, and mild hallucinogenic effects. Some may feel very joyful, others very lustful, and some a little disoriented. Wobbly knees can occur.<br />
<br />
<br />
<img src="https://vivariumrpg.com/images/map/map.png" loading="lazy"  alt="[Image: map.png]" class="mycode_img" /><br />
<br />
<hr class="mycode_hr" />
<br />
<div style="text-align: center;" class="mycode_align"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">-Breaking News!-</span></span></div>
<br />
By popular request, you may now acquire this lovely Pink Flame as a badge for the duration of this event. <br />
Simply post below with a thread showing your character having a real good time of it in the pink smoke, and you'll be able to have it permanently displayed on each relevant character account plus your OOC account!<br />
<br />
Remember, folks - smoking is bad for your health.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/skills/VDay2026.gif" loading="lazy"  alt="[Image: VDay2026.gif]" class="mycode_img" /></div>
<br />
<hr class="mycode_hr" />
<br />
<br />
</div></div> </div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[BWP: The Frozen Mourning]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=9701</link>
			<pubDate>Tue, 23 Dec 2025 01:13:27 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=2">narrator</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=9701</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.postimg.cc/7Y9Wp3Pj/flamingtext-com-161628826.png" loading="lazy"  alt="[Image: flamingtext-com-161628826.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>See also: Frostkill, the Dimming of the World</h2></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://images.unsplash.com/photo-1663884130894-fd4a53de39ae?q=80&amp;w=1740&amp;auto=format&amp;fit=crop&amp;ixlib=rb-4.1.0&amp;ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D" style="width:500px;" class="mw-100"/></div>
<hr class="mycode_hr" />
<br />
The plagues have lifted entirely; the rivers of the Highlands run clear, the snowfall of the Alpines has been cleansed of its poison, the air of the Woodlands and Wakes is no longer wrathful or dangerous to inhale, and the Wastes no longer scorch beneath a merciless sun.<br />
<br />
The parasite persists, invisible and deadly - <dvz_me_placeholder id="285" /> still lingers in wait, anticipating the quiet moments, ready to emerge when least expected - but the land is free to explore once more.<br />
<br />
And yet...<br />
<br />
A low ceiling of clouds drifts in from every corner of the horizon, thick and colorless, knitting itself together until the sun becomes little more than a dull smear behind an unending sky. The light weakens, as if strained through ash, and the world below settles into darkened tones of gray and blue. With the fading warmth comes a cold that presses inward, subtle but persistent, unlike any other herald of winter you have experienced before, turning exposed skin numb and making the air feel heavy and paralyzing with every breath.<br />
<br />
The light does not fade all at once, but in a way that feels deliberate. Shadows lengthen and deepen beneath the cloud cover, and even the height of the noonday sun cannot pierce through in any meaningful way; the earth is growing colder, more still. The chill sharpens, creeping along the ground and into earth and stone, seeping through your bones so deeply until even the quiet feels brittle. <br />
<br />
What sort of winter was this? And so sudden, at that?<br />
<br />
The sun's absence is felt like a held breath, and beneath the layered clouds gathering high overhead, the sense grows that the sky itself is closing. As each day passes and the sky grows heavier and ever darker, you feel the worst may be yet to come.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>What is happening?</h3></div>
<hr class="mycode_hr" />
<br />
Welcome to the Frozen Mourning!<br />
<br />
The world of Mythris has begun to dim. Thick, impenetrable clouds have started to gather overhead, and the temperature is swiftly plummeting as the earth is plunged into an ever-increasing darkness. Frost accumulates more quickly, nights are becoming dangerous in the northern regions, and even the Wastes have felt an unusual chill beginning to set in. All that seems to help stave off the encroaching cold are the <span style="text-decoration: underline;" class="mycode_u">mysterious fire-whorls</span> that appeared not so long ago - flames that remember the sun, shedding their warmth upon all who gather around them.<br />
<br />
Will conflicts arise between packs and individuals alike to claim the life-giving fires for themselves? Or will the denizens of Mythris work together to help each other endure this difficult time?<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Note:</span> packs and characters not located near one of these flames are not in explicit danger, but will find things much chillier and prey may be more scarce. You are not forced to leave your territories, but keep this in mind!</span><br />
<br />
There are a few new badges you can earn as well. Starting from <span style="text-decoration: underline;" class="mycode_u">November 14th</span>, when the fire whorls first appeared, any thread logging a character's interaction with one (burning themselves, cooking with it, staring at it, dancing around it, seeing if purple fire has a flavor and learning the hard way) will earn a <span style="text-decoration: underline;" class="mycode_u">corresponding badge of that flame's particular hue.</span> <br />
You may only earn <span style="text-decoration: underline;" class="mycode_u">one flame badge per character</span>, so if you're picky about aesthetics, make sure you interact with your favorite color!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">For OOC accounts:</span> if you have characters who interacted with different hues, you may pick one of them and that color flame will display on your OOC account.</span><br />
<br />
<div style="text-align: center;" class="mycode_align">See below:<br />
<br />
<img src="https://vivariumrpg.com/images/skills/flame_red.gif" loading="lazy"  alt="[Image: flame_red.gif]" class="mycode_img" /><img src="https://vivariumrpg.com/images/skills/flame_yellow.gif" loading="lazy"  alt="[Image: flame_yellow.gif]" class="mycode_img" /><img src="https://vivariumrpg.com/images/skills/flame_green.gif" loading="lazy"  alt="[Image: flame_green.gif]" class="mycode_img" /><img src="https://vivariumrpg.com/images/skills/flame_blue.gif" loading="lazy"  alt="[Image: flame_blue.gif]" class="mycode_img" /><img src="https://vivariumrpg.com/images/skills/flame_purple.gif" loading="lazy"  alt="[Image: flame_purple.gif]" class="mycode_img" /><br />
<br />
Aren't they cute?</div>
<br />
AND WE HAVE ANOTHER BADGE TO EARN!<br />
<br />
Those who bravely face the cold and endure its wrath starting <span style="text-decoration: underline;" class="mycode_u">today, December 22nd</span> until this arc concludes (to be determined), be it:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">- Protecting someone else from the cold with your body heat<br />
- Experiencing physical symptoms (frost-nipped ear tips, white scars from ice burn)<br />
- A limp that lasts for a few threads<br />
- A temporary loss of smell, or having a generally intense experience surrounding the cold (crossing frozen lands, risking an overnight patrol in the alpine mountains, etc) <br />
- Other frosty events</span><br />
<br />
Will all qualify toward this little guy:<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/skills/iceicebaby2025.gif" loading="lazy"  alt="[Image: iceicebaby2025.gif]" class="mycode_img" /></div>
<br />
Poor fella. You can also have it on your OOC account if you like; just say so upon submission!<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Where are those flames again?</h3></div>
<hr class="mycode_hr" />
<br />
In the <b>Northern Alpines</b>, this flame resides in <b>Taiga's Promise</b> and takes on the shade of <span style="color: purple;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">purple</span></span>.<br />
<br />
In the <b>Spirited Highlands</b>, this flame resides in the <b>Howling River</b> and takes on the shade of <span style="color: blue;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">blue</span></span>.<br />
<br />
In the <b>Great Woodlands</b>, this flame resides in <b>Ambrosia Range</b> and takes on the shade of <span style="color: gold;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">gold</span></span>.<br />
<br />
In the <b>Westmoor Wakes</b>, this flame resides in <b>Overgrowth Strand</b> and takes on the shade of <span style="color: green;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">green</span></span>.<br />
<br />
In the <b>Smoldering Wastes</b>, this flame resides in <b>Skyspear</b> and takes on the shade of <span style="color: red;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">red</span></span>.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Is there anything else?</h3></div>
<hr class="mycode_hr" />
<br />
It's starting to get dark out there, folks - and it's not bad yet. Submit your qualifying threads below with the characters you'd like each badge attached to, and have fun until the next development! <br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Keep hunting for those runes!</span><br />
<br />
<img src="https://vivariumrpg.com/images/map/map.png" loading="lazy"  alt="[Image: map.png]" class="mycode_img" /><br />
<br />
</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.postimg.cc/7Y9Wp3Pj/flamingtext-com-161628826.png" loading="lazy"  alt="[Image: flamingtext-com-161628826.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>See also: Frostkill, the Dimming of the World</h2></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://images.unsplash.com/photo-1663884130894-fd4a53de39ae?q=80&amp;w=1740&amp;auto=format&amp;fit=crop&amp;ixlib=rb-4.1.0&amp;ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D" style="width:500px;" class="mw-100"/></div>
<hr class="mycode_hr" />
<br />
The plagues have lifted entirely; the rivers of the Highlands run clear, the snowfall of the Alpines has been cleansed of its poison, the air of the Woodlands and Wakes is no longer wrathful or dangerous to inhale, and the Wastes no longer scorch beneath a merciless sun.<br />
<br />
The parasite persists, invisible and deadly - <dvz_me_placeholder id="285" /> still lingers in wait, anticipating the quiet moments, ready to emerge when least expected - but the land is free to explore once more.<br />
<br />
And yet...<br />
<br />
A low ceiling of clouds drifts in from every corner of the horizon, thick and colorless, knitting itself together until the sun becomes little more than a dull smear behind an unending sky. The light weakens, as if strained through ash, and the world below settles into darkened tones of gray and blue. With the fading warmth comes a cold that presses inward, subtle but persistent, unlike any other herald of winter you have experienced before, turning exposed skin numb and making the air feel heavy and paralyzing with every breath.<br />
<br />
The light does not fade all at once, but in a way that feels deliberate. Shadows lengthen and deepen beneath the cloud cover, and even the height of the noonday sun cannot pierce through in any meaningful way; the earth is growing colder, more still. The chill sharpens, creeping along the ground and into earth and stone, seeping through your bones so deeply until even the quiet feels brittle. <br />
<br />
What sort of winter was this? And so sudden, at that?<br />
<br />
The sun's absence is felt like a held breath, and beneath the layered clouds gathering high overhead, the sense grows that the sky itself is closing. As each day passes and the sky grows heavier and ever darker, you feel the worst may be yet to come.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>What is happening?</h3></div>
<hr class="mycode_hr" />
<br />
Welcome to the Frozen Mourning!<br />
<br />
The world of Mythris has begun to dim. Thick, impenetrable clouds have started to gather overhead, and the temperature is swiftly plummeting as the earth is plunged into an ever-increasing darkness. Frost accumulates more quickly, nights are becoming dangerous in the northern regions, and even the Wastes have felt an unusual chill beginning to set in. All that seems to help stave off the encroaching cold are the <span style="text-decoration: underline;" class="mycode_u">mysterious fire-whorls</span> that appeared not so long ago - flames that remember the sun, shedding their warmth upon all who gather around them.<br />
<br />
Will conflicts arise between packs and individuals alike to claim the life-giving fires for themselves? Or will the denizens of Mythris work together to help each other endure this difficult time?<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Note:</span> packs and characters not located near one of these flames are not in explicit danger, but will find things much chillier and prey may be more scarce. You are not forced to leave your territories, but keep this in mind!</span><br />
<br />
There are a few new badges you can earn as well. Starting from <span style="text-decoration: underline;" class="mycode_u">November 14th</span>, when the fire whorls first appeared, any thread logging a character's interaction with one (burning themselves, cooking with it, staring at it, dancing around it, seeing if purple fire has a flavor and learning the hard way) will earn a <span style="text-decoration: underline;" class="mycode_u">corresponding badge of that flame's particular hue.</span> <br />
You may only earn <span style="text-decoration: underline;" class="mycode_u">one flame badge per character</span>, so if you're picky about aesthetics, make sure you interact with your favorite color!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">For OOC accounts:</span> if you have characters who interacted with different hues, you may pick one of them and that color flame will display on your OOC account.</span><br />
<br />
<div style="text-align: center;" class="mycode_align">See below:<br />
<br />
<img src="https://vivariumrpg.com/images/skills/flame_red.gif" loading="lazy"  alt="[Image: flame_red.gif]" class="mycode_img" /><img src="https://vivariumrpg.com/images/skills/flame_yellow.gif" loading="lazy"  alt="[Image: flame_yellow.gif]" class="mycode_img" /><img src="https://vivariumrpg.com/images/skills/flame_green.gif" loading="lazy"  alt="[Image: flame_green.gif]" class="mycode_img" /><img src="https://vivariumrpg.com/images/skills/flame_blue.gif" loading="lazy"  alt="[Image: flame_blue.gif]" class="mycode_img" /><img src="https://vivariumrpg.com/images/skills/flame_purple.gif" loading="lazy"  alt="[Image: flame_purple.gif]" class="mycode_img" /><br />
<br />
Aren't they cute?</div>
<br />
AND WE HAVE ANOTHER BADGE TO EARN!<br />
<br />
Those who bravely face the cold and endure its wrath starting <span style="text-decoration: underline;" class="mycode_u">today, December 22nd</span> until this arc concludes (to be determined), be it:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">- Protecting someone else from the cold with your body heat<br />
- Experiencing physical symptoms (frost-nipped ear tips, white scars from ice burn)<br />
- A limp that lasts for a few threads<br />
- A temporary loss of smell, or having a generally intense experience surrounding the cold (crossing frozen lands, risking an overnight patrol in the alpine mountains, etc) <br />
- Other frosty events</span><br />
<br />
Will all qualify toward this little guy:<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/skills/iceicebaby2025.gif" loading="lazy"  alt="[Image: iceicebaby2025.gif]" class="mycode_img" /></div>
<br />
Poor fella. You can also have it on your OOC account if you like; just say so upon submission!<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Where are those flames again?</h3></div>
<hr class="mycode_hr" />
<br />
In the <b>Northern Alpines</b>, this flame resides in <b>Taiga's Promise</b> and takes on the shade of <span style="color: purple;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">purple</span></span>.<br />
<br />
In the <b>Spirited Highlands</b>, this flame resides in the <b>Howling River</b> and takes on the shade of <span style="color: blue;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">blue</span></span>.<br />
<br />
In the <b>Great Woodlands</b>, this flame resides in <b>Ambrosia Range</b> and takes on the shade of <span style="color: gold;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">gold</span></span>.<br />
<br />
In the <b>Westmoor Wakes</b>, this flame resides in <b>Overgrowth Strand</b> and takes on the shade of <span style="color: green;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">green</span></span>.<br />
<br />
In the <b>Smoldering Wastes</b>, this flame resides in <b>Skyspear</b> and takes on the shade of <span style="color: red;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">red</span></span>.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Is there anything else?</h3></div>
<hr class="mycode_hr" />
<br />
It's starting to get dark out there, folks - and it's not bad yet. Submit your qualifying threads below with the characters you'd like each badge attached to, and have fun until the next development! <br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Keep hunting for those runes!</span><br />
<br />
<img src="https://vivariumrpg.com/images/map/map.png" loading="lazy"  alt="[Image: map.png]" class="mycode_img" /><br />
<br />
</div></div> </div></div>]]></content:encoded>
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			<title><![CDATA[Secret Santa: Take Three]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=9466</link>
			<pubDate>Fri, 28 Nov 2025 21:37:22 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=9466</guid>
			<description><![CDATA[<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/mMvrMdH.gif" loading="lazy"  alt="[Image: mMvrMdH.gif]" class="mycode_img" /><img src="https://i.ibb.co/72H4wn7/flamingtext-com-20400682-1.png" loading="lazy"  alt="[Image: flamingtext-com-20400682-1.png]" class="mycode_img" /><img src="https://i.imgur.com/mMvrMdH.gif" loading="lazy"  alt="[Image: mMvrMdH.gif]" class="mycode_img" /><br />
<img src="https://i.ibb.co/BcgRfbd/picmix-com-2409863.gif" style="width:300px;" class="mw-100"/></div>
<br />
Thank you to everyone who participated this year in the Secret Santa Art Exchange! This is one of our favorite times of the year, and we are so glad you all wanted to partake in this! <br />
<br />
You will have until <span style="font-weight: bold;" class="mycode_b">December 25th</span> to post your presents on this thread! Please be sure to tag your Secret Santa in the results! <br />
<br />
You can also feel free to share them on Discord as well, but please be sure to post them here for completion's sake!<br />
<br />
We look forward to seeing all of the results!<br />
<br />
Happy Holidays, Vivarium!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/mMvrMdH.gif" loading="lazy"  alt="[Image: mMvrMdH.gif]" class="mycode_img" /></div>
</div></div> </div>]]></description>
			<content:encoded><![CDATA[<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/mMvrMdH.gif" loading="lazy"  alt="[Image: mMvrMdH.gif]" class="mycode_img" /><img src="https://i.ibb.co/72H4wn7/flamingtext-com-20400682-1.png" loading="lazy"  alt="[Image: flamingtext-com-20400682-1.png]" class="mycode_img" /><img src="https://i.imgur.com/mMvrMdH.gif" loading="lazy"  alt="[Image: mMvrMdH.gif]" class="mycode_img" /><br />
<img src="https://i.ibb.co/BcgRfbd/picmix-com-2409863.gif" style="width:300px;" class="mw-100"/></div>
<br />
Thank you to everyone who participated this year in the Secret Santa Art Exchange! This is one of our favorite times of the year, and we are so glad you all wanted to partake in this! <br />
<br />
You will have until <span style="font-weight: bold;" class="mycode_b">December 25th</span> to post your presents on this thread! Please be sure to tag your Secret Santa in the results! <br />
<br />
You can also feel free to share them on Discord as well, but please be sure to post them here for completion's sake!<br />
<br />
We look forward to seeing all of the results!<br />
<br />
Happy Holidays, Vivarium!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/mMvrMdH.gif" loading="lazy"  alt="[Image: mMvrMdH.gif]" class="mycode_img" /></div>
</div></div> </div>]]></content:encoded>
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			<title><![CDATA[All Hail the Magic Flame]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=9373</link>
			<pubDate>Fri, 14 Nov 2025 19:10:58 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=9373</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/5kp4Tfy.png" loading="lazy"  alt="[Image: 5kp4Tfy.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>Vivarium's Fire Whorls!</h2></div>
<hr class="mycode_hr" />
<img src="https://i.imgur.com/hQnUy45.png" loading="lazy"  alt="[Image: hQnUy45.png]" class="mycode_img" /><br />
<hr class="mycode_hr" />
<br />
Just when things couldn't get stranger ... the sky seems to shift again, fueled by the polarization of magical energy.<br />
<br />
The clouds shift, swirling into what appears to be a small whorl of fractal light. And due to the dryness of the season, these clouds alight with a magical flame. These flames fall from the sky, shifting down toward the earth where they consolidate ... condensing into a single, colored burst of fire.<br />
<br />
A <span style="font-style: italic;" class="mycode_i">magical</span>, strange flame.<br />
<br />
It seems to hold <span style="text-decoration: underline;" class="mycode_u">importance</span>. <br />
<br />
Each of the plague areas will experience this same phenomenon ... however, each of the flames will be distinctly unique, taking on a strange <span style="font-style: italic;" class="mycode_i">shade </span>that seems to match the plague's unique effects in that area. How unusual!<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>What does this mean for your character?</h3></div>
<hr class="mycode_hr" />
<br />
Small, controlled flames can be visualized and utilized, though they <b>cannot be used to spread fire</b> or to <b>cause harm on another player character without permission</b>. They <span style="font-style: italic;" class="mycode_i">can</span> be used to cook, and to move fire <span style="font-style: italic;" class="mycode_i">temporarily </span>from one place to another, and can be used to make small fires for warmth and cooking. They will, of course, extinguish eventually, staying strong <span style="font-style: italic;" class="mycode_i">only</span> at their source. <br />
<br />
Your character may feel that these flames are a bit ... unusual. There is something odd about these flames that you cannot comprehend, but you sense they will be important in the months to come.<br />
<br />
They are small, about the size of a paw. But they are <span style="font-style: italic;" class="mycode_i">powerful</span>, and you can feel the heat from a distance.<br />
<br />
They <span style="font-style: italic;" class="mycode_i"><span style="text-decoration: underline;" class="mycode_u">cannot</span> </span>be extinguished at their source, no matter how much you try, and will fade away very quickly if removed from their home. In fact, when you collect them, they look like regular fire, not like the magical entity that you first witnessed. They only seem to be colorized when at their <span style="font-style: italic;" class="mycode_i">source</span>.<br />
<br />
These flames are <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">gentle</span></span> and <span style="font-weight: bold;" class="mycode_b">helpful</span>, mainly meant to be utilized for warmth or to cook food. However, <span style="font-style: italic;" class="mycode_i">mild burns</span> may be achieved with explicit permission, or by accident, if players should so choose! <br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Where can these flames be found?</h3></div>
<hr class="mycode_hr" />
<br />
In the <b>Northern Alpines</b>, this flame has appeared in <b>Tiaga's Promise</b> and takes on the shade of <span style="color: purple;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">purple</span></span>.<br />
<br />
In the <b>Spirited Highlands</b>, this flame has appeared in the <b>Howling River</b> and takes on the shade of <span style="color: blue;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">blue</span></span>.<br />
<br />
In the <b>Great Woodlands</b>, this flame has appeared in <b>Ambrosia Range</b> and takes on the shade of <span style="color: gold;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">gold</span></span>.<br />
<br />
In the <b>Westmoor Wakes</b>, this flame has appeared in the <b>Overgrowth Strand</b> and takes on the shade of <span style="color: green;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">green</span></span>.<br />
<br />
In the <b>Smoldering Wastes</b>, this flame has appeared in <b>Skyspear</b> and takes on the shade of <span style="color: red;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">red</span></span>.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Is there anything else?</h3></div>
<hr class="mycode_hr" />
<br />
If you interact with this flame before the end of the season (<span style="font-style: italic;" class="mycode_i">12/21/25</span>), you can be eligible to receive the Halloween/Seasonal badge! Please post here to show the staff that you have participated!<br />
<br />
As always, please contact a member of staff with any questions!!<br />
<br />
OH ALSO HERES THE MAP UPDATE<br />
<br />
<img src="https://images-ext-1.discordapp.net/external/oCOXok_vN2W3aaPiVavJsh9_0ccydJ9qp8jCeSiCHwk/https/vivariumrpg.com/images/map/map.png?format=webp&amp;quality=lossless&amp;width=1208&amp;height=855" loading="lazy"  alt="[Image: map.png?format=webp&amp;quality=lossless&amp;wid...height=855]" class="mycode_img" /><br />
<br />
</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/5kp4Tfy.png" loading="lazy"  alt="[Image: 5kp4Tfy.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>Vivarium's Fire Whorls!</h2></div>
<hr class="mycode_hr" />
<img src="https://i.imgur.com/hQnUy45.png" loading="lazy"  alt="[Image: hQnUy45.png]" class="mycode_img" /><br />
<hr class="mycode_hr" />
<br />
Just when things couldn't get stranger ... the sky seems to shift again, fueled by the polarization of magical energy.<br />
<br />
The clouds shift, swirling into what appears to be a small whorl of fractal light. And due to the dryness of the season, these clouds alight with a magical flame. These flames fall from the sky, shifting down toward the earth where they consolidate ... condensing into a single, colored burst of fire.<br />
<br />
A <span style="font-style: italic;" class="mycode_i">magical</span>, strange flame.<br />
<br />
It seems to hold <span style="text-decoration: underline;" class="mycode_u">importance</span>. <br />
<br />
Each of the plague areas will experience this same phenomenon ... however, each of the flames will be distinctly unique, taking on a strange <span style="font-style: italic;" class="mycode_i">shade </span>that seems to match the plague's unique effects in that area. How unusual!<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>What does this mean for your character?</h3></div>
<hr class="mycode_hr" />
<br />
Small, controlled flames can be visualized and utilized, though they <b>cannot be used to spread fire</b> or to <b>cause harm on another player character without permission</b>. They <span style="font-style: italic;" class="mycode_i">can</span> be used to cook, and to move fire <span style="font-style: italic;" class="mycode_i">temporarily </span>from one place to another, and can be used to make small fires for warmth and cooking. They will, of course, extinguish eventually, staying strong <span style="font-style: italic;" class="mycode_i">only</span> at their source. <br />
<br />
Your character may feel that these flames are a bit ... unusual. There is something odd about these flames that you cannot comprehend, but you sense they will be important in the months to come.<br />
<br />
They are small, about the size of a paw. But they are <span style="font-style: italic;" class="mycode_i">powerful</span>, and you can feel the heat from a distance.<br />
<br />
They <span style="font-style: italic;" class="mycode_i"><span style="text-decoration: underline;" class="mycode_u">cannot</span> </span>be extinguished at their source, no matter how much you try, and will fade away very quickly if removed from their home. In fact, when you collect them, they look like regular fire, not like the magical entity that you first witnessed. They only seem to be colorized when at their <span style="font-style: italic;" class="mycode_i">source</span>.<br />
<br />
These flames are <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">gentle</span></span> and <span style="font-weight: bold;" class="mycode_b">helpful</span>, mainly meant to be utilized for warmth or to cook food. However, <span style="font-style: italic;" class="mycode_i">mild burns</span> may be achieved with explicit permission, or by accident, if players should so choose! <br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Where can these flames be found?</h3></div>
<hr class="mycode_hr" />
<br />
In the <b>Northern Alpines</b>, this flame has appeared in <b>Tiaga's Promise</b> and takes on the shade of <span style="color: purple;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">purple</span></span>.<br />
<br />
In the <b>Spirited Highlands</b>, this flame has appeared in the <b>Howling River</b> and takes on the shade of <span style="color: blue;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">blue</span></span>.<br />
<br />
In the <b>Great Woodlands</b>, this flame has appeared in <b>Ambrosia Range</b> and takes on the shade of <span style="color: gold;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">gold</span></span>.<br />
<br />
In the <b>Westmoor Wakes</b>, this flame has appeared in the <b>Overgrowth Strand</b> and takes on the shade of <span style="color: green;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">green</span></span>.<br />
<br />
In the <b>Smoldering Wastes</b>, this flame has appeared in <b>Skyspear</b> and takes on the shade of <span style="color: red;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">red</span></span>.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Is there anything else?</h3></div>
<hr class="mycode_hr" />
<br />
If you interact with this flame before the end of the season (<span style="font-style: italic;" class="mycode_i">12/21/25</span>), you can be eligible to receive the Halloween/Seasonal badge! Please post here to show the staff that you have participated!<br />
<br />
As always, please contact a member of staff with any questions!!<br />
<br />
OH ALSO HERES THE MAP UPDATE<br />
<br />
<img src="https://images-ext-1.discordapp.net/external/oCOXok_vN2W3aaPiVavJsh9_0ccydJ9qp8jCeSiCHwk/https/vivariumrpg.com/images/map/map.png?format=webp&amp;quality=lossless&amp;width=1208&amp;height=855" loading="lazy"  alt="[Image: map.png?format=webp&amp;quality=lossless&amp;wid...height=855]" class="mycode_img" /><br />
<br />
</div></div> </div></div>]]></content:encoded>
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		<item>
			<title><![CDATA[All Hallow's Eve]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=9221</link>
			<pubDate>Fri, 31 Oct 2025 11:02:40 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=9221</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/7xJRcZ9.png" loading="lazy"  alt="[Image: 7xJRcZ9.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>A Special Halloween Event!</h2></div>
<hr class="mycode_hr" />
<img src="https://i.postimg.cc/d34WgTQY/photo-1598983870677-01e066a0b901.webp" loading="lazy"  alt="[Image: photo-1598983870677-01e066a0b901.webp]" class="mycode_img" /><br />
<hr class="mycode_hr" />
<br />
All Hallow's Eve is upon us ... and something spooky this way comes. <br />
<br />
Just as the strange light of the eternal blood moon wanes, there is a new magic that touches Vivarium. But this magic is dark and heavy, fraying the edges of the realm between the living and the dead.<br />
<br />
On Halloween <span style="font-weight: bold;" class="mycode_b">only</span> (<span style="font-style: italic;" class="mycode_i">10/31—11/3</span>), the dead walk among the living once more.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>What does this mean?</h3></div>
<hr class="mycode_hr" />
<br />
If you <span style="text-decoration: underline;" class="mycode_u">have</span> a deceased character that was once active on site, they may <span style="font-style: italic;" class="mycode_i">enter or create </span>one thread during this time period. They will appear normally, speak normally, and perhaps retain a touch of what they once smelled like ... but they <span style="font-style: italic;" class="mycode_i">cannot physically interact</span> with any creature, or the environment (other than normal movements). They cannot harm or be harmed. And once this thread is over, they will be gone once more, back from wherever they came from. <br />
<br />
Please note that the thread must be started or entered on the above dates, but the thread can continue until it is finished.<br />
<br />
If you do <span style="text-decoration: underline;" class="mycode_u">not </span>have a deceased character, your character can still interact with someone deceased from their past! A parent, a best friend, a child ... etc. In this case, the "beings" may be less visible, or more like a "presence." You can take a bit more creative liberty with this!<br />
<br />
Please absolutely <span style="font-weight: bold;" class="mycode_b">DO NOT</span> use these threads to metagame or give/gather information that could be harmful to another character without explicit permission from all parties! This is meant to be spooky/fun! But of course, we always love a little collaborative mischief, too! <br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>What now?</h3></div>
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">All those dead who participate:</span><br />
—If you have a <span style="font-weight: bold;" class="mycode_b">deceased</span> character you'd like to participate, please reply here (with the link to your account) to regain temporary access to posting on the site! <br />
<br />
<span style="font-weight: bold;" class="mycode_b">All those living who participate:</span> <br />
—Please reply below if your character participates in this event, and we can grant more spooky badges!<br />
<br />
As always, please let staff know if you have any questions. Have fun!<br />
<br />
</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/7xJRcZ9.png" loading="lazy"  alt="[Image: 7xJRcZ9.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>A Special Halloween Event!</h2></div>
<hr class="mycode_hr" />
<img src="https://i.postimg.cc/d34WgTQY/photo-1598983870677-01e066a0b901.webp" loading="lazy"  alt="[Image: photo-1598983870677-01e066a0b901.webp]" class="mycode_img" /><br />
<hr class="mycode_hr" />
<br />
All Hallow's Eve is upon us ... and something spooky this way comes. <br />
<br />
Just as the strange light of the eternal blood moon wanes, there is a new magic that touches Vivarium. But this magic is dark and heavy, fraying the edges of the realm between the living and the dead.<br />
<br />
On Halloween <span style="font-weight: bold;" class="mycode_b">only</span> (<span style="font-style: italic;" class="mycode_i">10/31—11/3</span>), the dead walk among the living once more.<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>What does this mean?</h3></div>
<hr class="mycode_hr" />
<br />
If you <span style="text-decoration: underline;" class="mycode_u">have</span> a deceased character that was once active on site, they may <span style="font-style: italic;" class="mycode_i">enter or create </span>one thread during this time period. They will appear normally, speak normally, and perhaps retain a touch of what they once smelled like ... but they <span style="font-style: italic;" class="mycode_i">cannot physically interact</span> with any creature, or the environment (other than normal movements). They cannot harm or be harmed. And once this thread is over, they will be gone once more, back from wherever they came from. <br />
<br />
Please note that the thread must be started or entered on the above dates, but the thread can continue until it is finished.<br />
<br />
If you do <span style="text-decoration: underline;" class="mycode_u">not </span>have a deceased character, your character can still interact with someone deceased from their past! A parent, a best friend, a child ... etc. In this case, the "beings" may be less visible, or more like a "presence." You can take a bit more creative liberty with this!<br />
<br />
Please absolutely <span style="font-weight: bold;" class="mycode_b">DO NOT</span> use these threads to metagame or give/gather information that could be harmful to another character without explicit permission from all parties! This is meant to be spooky/fun! But of course, we always love a little collaborative mischief, too! <br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>What now?</h3></div>
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">All those dead who participate:</span><br />
—If you have a <span style="font-weight: bold;" class="mycode_b">deceased</span> character you'd like to participate, please reply here (with the link to your account) to regain temporary access to posting on the site! <br />
<br />
<span style="font-weight: bold;" class="mycode_b">All those living who participate:</span> <br />
—Please reply below if your character participates in this event, and we can grant more spooky badges!<br />
<br />
As always, please let staff know if you have any questions. Have fun!<br />
<br />
</div></div> </div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Week of the Blood Moon [Event]]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=8923</link>
			<pubDate>Mon, 06 Oct 2025 20:33:17 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=8923</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.postimg.cc/QtvfdfnQ/bloodmoon.png" loading="lazy"  alt="[Image: bloodmoon.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>Weeklong Event; Oct. 6th - Oct. 12th</h2></div>
<hr class="mycode_hr" />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/e1a0db8f-6558-4697-9ad6-36b554074b9b/d81j6os-e40753e2-01c2-4d96-93fd-9faa940cc339.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9lMWEwZGI4Zi02NTU4LTQ2OTctOWFkNi0zNmI1NTQwNzRiOWIvZDgxajZvcy1lNDA3NTNlMi0wMWMyLTRkOTYtOTNmZC05ZmFhOTQwY2MzMzkuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.scWu9wSteQ89xdIH6SQDOfOwNzvL8hSyD6LuU_i78-s" loading="lazy"  alt="[Image: d81j6os-e40753e2-01c2-4d96-93fd-9faa940c...6LuU_i78-s]" class="mycode_img" /></div>
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">For seven days,</span></span> the Blood Moon hangs ominous and unblinking in the sky. At first, it seems to be only the light that dims - sunrise arrives sluggish and unnaturally red each day, the shadows stretching long even at noon. With each day that passes the world of Mythris sinks into <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">an ever-deeper gloom</span></span>, as if the heavens themselves were weeping tears of crimson as the last of their light begins to fade.<br />
<br />
The oppressive fog grows only more so, tinged with the eerie blood-red of the moon that refuses to yield to the dawn. The air grows heavy around you, sounds muffled, and even the rare fire grows ever-dimmer beneath the watchful eye of the scarlet moon as it seems to pull closer and closer...<br />
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">By week's end, there is nothing left to differentiate between day and night.</span></span> The sky has turned black altogether save for that monstrous vermillion sphere, baleful and unsettlingly large as the earth is cast into a dull, living rust beneath the fog. Animals have fallen silent, birdsong has ceased, rivers seem to slow as if trapped in time; there are whispers that this could be a grim portent of something else yet to come.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">When the final day arrives,</span></span> the pall of darkness is complete. The inky black surrounding you is thick enough to feel against the skin, and the Blood Moon alone reigns above in silent dominion, vast and glowing with an eerie light, as though waiting for something...<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images.unsplash.com/photo-1532784350719-603bcd41473e?q=80&amp;w=1950&amp;auto=format&amp;fit=crop&amp;ixlib=rb-4.1.0&amp;ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D" loading="lazy"  alt="[Image: photo-1532784350719-603bcd41473e?q=80&amp;w=...x8fA%3D%3D]" class="mycode_img" /></div>
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">... And at the coming dawn, it vanishes.</span></span><br />
<br />
Mythris is once again under the sun's light, although it remains pale and wan through the dense layer of fog which refuses to lift.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/e1a0db8f-6558-4697-9ad6-36b554074b9b/d81j6os-e40753e2-01c2-4d96-93fd-9faa940cc339.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9lMWEwZGI4Zi02NTU4LTQ2OTctOWFkNi0zNmI1NTQwNzRiOWIvZDgxajZvcy1lNDA3NTNlMi0wMWMyLTRkOTYtOTNmZC05ZmFhOTQwY2MzMzkuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.scWu9wSteQ89xdIH6SQDOfOwNzvL8hSyD6LuU_i78-s" loading="lazy"  alt="[Image: d81j6os-e40753e2-01c2-4d96-93fd-9faa940c...6LuU_i78-s]" class="mycode_img" /></div>
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Participation</h3></div>
<hr class="mycode_hr" />
<br />
Any and all characters who post <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">participating in and mentioning</span></span> this spooky phenomenon throughout the week will be eligible to receive the 2025 Halloween badge, as well as their respective OOC accounts. <br />
Just link your threads below!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/skills/halloween_2025.gif" loading="lazy"  alt="[Image: halloween_2025.gif]" class="mycode_img" /></div>
<br />
Seriously, look at that. <br />
<br />
And why wouldn't your characters notice seven days of increasing darkness underneath a pulsing red sphere of doom?<br />
<br />
Look at that cute little badge.<br />
<br />
You want it.<br />
<br />
<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]Character Profile:[/b]<br />
[b]Relevant thread and/or post(s):[/b]</code></div></div><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/e1a0db8f-6558-4697-9ad6-36b554074b9b/d81j6os-e40753e2-01c2-4d96-93fd-9faa940cc339.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9lMWEwZGI4Zi02NTU4LTQ2OTctOWFkNi0zNmI1NTQwNzRiOWIvZDgxajZvcy1lNDA3NTNlMi0wMWMyLTRkOTYtOTNmZC05ZmFhOTQwY2MzMzkuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.scWu9wSteQ89xdIH6SQDOfOwNzvL8hSyD6LuU_i78-s" loading="lazy"  alt="[Image: d81j6os-e40753e2-01c2-4d96-93fd-9faa940c...6LuU_i78-s]" class="mycode_img" /></div>
<br />
<hr class="mycode_hr" />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/XYHjD5zx/map.png" style="width:800px;" class="mw-100"/></div>
<br />
</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.postimg.cc/QtvfdfnQ/bloodmoon.png" loading="lazy"  alt="[Image: bloodmoon.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>Weeklong Event; Oct. 6th - Oct. 12th</h2></div>
<hr class="mycode_hr" />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/e1a0db8f-6558-4697-9ad6-36b554074b9b/d81j6os-e40753e2-01c2-4d96-93fd-9faa940cc339.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9lMWEwZGI4Zi02NTU4LTQ2OTctOWFkNi0zNmI1NTQwNzRiOWIvZDgxajZvcy1lNDA3NTNlMi0wMWMyLTRkOTYtOTNmZC05ZmFhOTQwY2MzMzkuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.scWu9wSteQ89xdIH6SQDOfOwNzvL8hSyD6LuU_i78-s" loading="lazy"  alt="[Image: d81j6os-e40753e2-01c2-4d96-93fd-9faa940c...6LuU_i78-s]" class="mycode_img" /></div>
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">For seven days,</span></span> the Blood Moon hangs ominous and unblinking in the sky. At first, it seems to be only the light that dims - sunrise arrives sluggish and unnaturally red each day, the shadows stretching long even at noon. With each day that passes the world of Mythris sinks into <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">an ever-deeper gloom</span></span>, as if the heavens themselves were weeping tears of crimson as the last of their light begins to fade.<br />
<br />
The oppressive fog grows only more so, tinged with the eerie blood-red of the moon that refuses to yield to the dawn. The air grows heavy around you, sounds muffled, and even the rare fire grows ever-dimmer beneath the watchful eye of the scarlet moon as it seems to pull closer and closer...<br />
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">By week's end, there is nothing left to differentiate between day and night.</span></span> The sky has turned black altogether save for that monstrous vermillion sphere, baleful and unsettlingly large as the earth is cast into a dull, living rust beneath the fog. Animals have fallen silent, birdsong has ceased, rivers seem to slow as if trapped in time; there are whispers that this could be a grim portent of something else yet to come.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">When the final day arrives,</span></span> the pall of darkness is complete. The inky black surrounding you is thick enough to feel against the skin, and the Blood Moon alone reigns above in silent dominion, vast and glowing with an eerie light, as though waiting for something...<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images.unsplash.com/photo-1532784350719-603bcd41473e?q=80&amp;w=1950&amp;auto=format&amp;fit=crop&amp;ixlib=rb-4.1.0&amp;ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D" loading="lazy"  alt="[Image: photo-1532784350719-603bcd41473e?q=80&amp;w=...x8fA%3D%3D]" class="mycode_img" /></div>
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">... And at the coming dawn, it vanishes.</span></span><br />
<br />
Mythris is once again under the sun's light, although it remains pale and wan through the dense layer of fog which refuses to lift.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/e1a0db8f-6558-4697-9ad6-36b554074b9b/d81j6os-e40753e2-01c2-4d96-93fd-9faa940cc339.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9lMWEwZGI4Zi02NTU4LTQ2OTctOWFkNi0zNmI1NTQwNzRiOWIvZDgxajZvcy1lNDA3NTNlMi0wMWMyLTRkOTYtOTNmZC05ZmFhOTQwY2MzMzkuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.scWu9wSteQ89xdIH6SQDOfOwNzvL8hSyD6LuU_i78-s" loading="lazy"  alt="[Image: d81j6os-e40753e2-01c2-4d96-93fd-9faa940c...6LuU_i78-s]" class="mycode_img" /></div>
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Participation</h3></div>
<hr class="mycode_hr" />
<br />
Any and all characters who post <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">participating in and mentioning</span></span> this spooky phenomenon throughout the week will be eligible to receive the 2025 Halloween badge, as well as their respective OOC accounts. <br />
Just link your threads below!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://vivariumrpg.com/images/skills/halloween_2025.gif" loading="lazy"  alt="[Image: halloween_2025.gif]" class="mycode_img" /></div>
<br />
Seriously, look at that. <br />
<br />
And why wouldn't your characters notice seven days of increasing darkness underneath a pulsing red sphere of doom?<br />
<br />
Look at that cute little badge.<br />
<br />
You want it.<br />
<br />
<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]Character Profile:[/b]<br />
[b]Relevant thread and/or post(s):[/b]</code></div></div><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/e1a0db8f-6558-4697-9ad6-36b554074b9b/d81j6os-e40753e2-01c2-4d96-93fd-9faa940cc339.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9lMWEwZGI4Zi02NTU4LTQ2OTctOWFkNi0zNmI1NTQwNzRiOWIvZDgxajZvcy1lNDA3NTNlMi0wMWMyLTRkOTYtOTNmZC05ZmFhOTQwY2MzMzkuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.scWu9wSteQ89xdIH6SQDOfOwNzvL8hSyD6LuU_i78-s" loading="lazy"  alt="[Image: d81j6os-e40753e2-01c2-4d96-93fd-9faa940c...6LuU_i78-s]" class="mycode_img" /></div>
<br />
<hr class="mycode_hr" />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/XYHjD5zx/map.png" style="width:800px;" class="mw-100"/></div>
<br />
</div></div> </div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Spook the Outfit - Howl-o-Ween edition]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=8922</link>
			<pubDate>Mon, 06 Oct 2025 19:27:57 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=8922</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/ac868cfc-97d0-4be0-bea4-3e61357184a4/dbnkn04-90b966a4-e98d-4705-8f45-d57dbfa52f5c.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9hYzg2OGNmYy05N2QwLTRiZTAtYmVhNC0zZTYxMzU3MTg0YTQvZGJua24wNC05MGI5NjZhNC1lOThkLTQ3MDUtOGY0NS1kNTdkYmZhNTJmNWMuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.3cH0Qr8qhhI6-xDNX0XHhlOoMN5oA1wCC6afu742B7Y" loading="lazy"  alt="[Image: dbnkn04-90b966a4-e98d-4705-8f45-d57dbfa5...6afu742B7Y]" class="mycode_img" /></div>
<br />
<div style="margin: 0 auto; max-width: 600px">Everyone loves a good ol' draw the character above you. Now, let's make it more spooky Halloween! <br />
<br />
In this site-wide event, members can post their character in this thread that they would like someone to draw a spooky costume or outfit on top of! The following person will respond beneath them, choosing the response above to be their <span style="text-decoration: line-through;" class="mycode_s">victim</span> muse, and Frankenstein a goofy, silly, spooky outfit on top of their character. The next person will respond and so forth, always creating an outfit for the person above you!<br />
<br />
This event will be open until October 31st. <br />
<br />
If you have already gone once, you may go again *after* you have completed the outfit for your intended person within this thread. <br />
<br />
To register for this Spooky Makeover, please use the following form and reply here:</div>
<br />
<hr class="mycode_hr" />
<br />
<div style="margin: 0 auto; max-width: 400px"><div class="card border my-2"><div class="card-body"><div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]OOC Name:[/b]<br />
[b]Character Profile:[/b]<br />
[b]Character image you would like used:[/b]</code></div></div></div></div></div>
<br />
<hr class="mycode_hr" />
<br />
<div style="margin: 0 auto; max-width: 600px"><div style="text-align: center;" class="mycode_align"><div class="card border my-2"><div class="card-body"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><span class="largetext fs-lg">RULES FOR ART:</span></span></span><br />
<br />
Since modifying other people's art is frowned upon without permission, even for silly things like this, we do have some stipulations just to be safe!<br />
<br />
You may either:<br />
<br />
1. Provide a piece <span style="text-decoration: underline;" class="mycode_u">you personally drew</span> of your character<br />
2. Receive and <span style="text-decoration: underline;" class="mycode_u">post written permission</span> as proof of the artist's okay to utilize their art in this way<br />
3. Utilize/color in your character on <span style="text-decoration: underline;" class="mycode_u">a pre-existing base</span> (whether free or purchased)<br />
<br />
</div></div></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/ac868cfc-97d0-4be0-bea4-3e61357184a4/dbnkn04-90b966a4-e98d-4705-8f45-d57dbfa52f5c.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9hYzg2OGNmYy05N2QwLTRiZTAtYmVhNC0zZTYxMzU3MTg0YTQvZGJua24wNC05MGI5NjZhNC1lOThkLTQ3MDUtOGY0NS1kNTdkYmZhNTJmNWMuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.3cH0Qr8qhhI6-xDNX0XHhlOoMN5oA1wCC6afu742B7Y" loading="lazy"  alt="[Image: dbnkn04-90b966a4-e98d-4705-8f45-d57dbfa5...6afu742B7Y]" class="mycode_img" /></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/ac868cfc-97d0-4be0-bea4-3e61357184a4/dbnkn04-90b966a4-e98d-4705-8f45-d57dbfa52f5c.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9hYzg2OGNmYy05N2QwLTRiZTAtYmVhNC0zZTYxMzU3MTg0YTQvZGJua24wNC05MGI5NjZhNC1lOThkLTQ3MDUtOGY0NS1kNTdkYmZhNTJmNWMuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.3cH0Qr8qhhI6-xDNX0XHhlOoMN5oA1wCC6afu742B7Y" loading="lazy"  alt="[Image: dbnkn04-90b966a4-e98d-4705-8f45-d57dbfa5...6afu742B7Y]" class="mycode_img" /></div>
<br />
<div style="margin: 0 auto; max-width: 600px">Everyone loves a good ol' draw the character above you. Now, let's make it more spooky Halloween! <br />
<br />
In this site-wide event, members can post their character in this thread that they would like someone to draw a spooky costume or outfit on top of! The following person will respond beneath them, choosing the response above to be their <span style="text-decoration: line-through;" class="mycode_s">victim</span> muse, and Frankenstein a goofy, silly, spooky outfit on top of their character. The next person will respond and so forth, always creating an outfit for the person above you!<br />
<br />
This event will be open until October 31st. <br />
<br />
If you have already gone once, you may go again *after* you have completed the outfit for your intended person within this thread. <br />
<br />
To register for this Spooky Makeover, please use the following form and reply here:</div>
<br />
<hr class="mycode_hr" />
<br />
<div style="margin: 0 auto; max-width: 400px"><div class="card border my-2"><div class="card-body"><div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]OOC Name:[/b]<br />
[b]Character Profile:[/b]<br />
[b]Character image you would like used:[/b]</code></div></div></div></div></div>
<br />
<hr class="mycode_hr" />
<br />
<div style="margin: 0 auto; max-width: 600px"><div style="text-align: center;" class="mycode_align"><div class="card border my-2"><div class="card-body"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><span class="largetext fs-lg">RULES FOR ART:</span></span></span><br />
<br />
Since modifying other people's art is frowned upon without permission, even for silly things like this, we do have some stipulations just to be safe!<br />
<br />
You may either:<br />
<br />
1. Provide a piece <span style="text-decoration: underline;" class="mycode_u">you personally drew</span> of your character<br />
2. Receive and <span style="text-decoration: underline;" class="mycode_u">post written permission</span> as proof of the artist's okay to utilize their art in this way<br />
3. Utilize/color in your character on <span style="text-decoration: underline;" class="mycode_u">a pre-existing base</span> (whether free or purchased)<br />
<br />
</div></div></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/ac868cfc-97d0-4be0-bea4-3e61357184a4/dbnkn04-90b966a4-e98d-4705-8f45-d57dbfa52f5c.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiIvZi9hYzg2OGNmYy05N2QwLTRiZTAtYmVhNC0zZTYxMzU3MTg0YTQvZGJua24wNC05MGI5NjZhNC1lOThkLTQ3MDUtOGY0NS1kNTdkYmZhNTJmNWMuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.3cH0Qr8qhhI6-xDNX0XHhlOoMN5oA1wCC6afu742B7Y" loading="lazy"  alt="[Image: dbnkn04-90b966a4-e98d-4705-8f45-d57dbfa5...6afu742B7Y]" class="mycode_img" /></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[It's Fall, Ya'll]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=8813</link>
			<pubDate>Sun, 21 Sep 2025 23:09:30 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=8813</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/pG1Wa4T.png" loading="lazy"  alt="[Image: pG1Wa4T.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>Happy Autumn, Vivarium!</h2></div>
<hr class="mycode_hr" />
<br />
Autumn is here. Finally, the heat of the summer is breaking, and you can breathe a sigh of relief as the cool grip of autumn touches the lands of Mythris. All across the continent, the colors begin to change ... from a vibrant green to a collection of warm reds and oranges. Frantic prey begin their troublesome hustle to store food for the winter.<br />
<br />
But there is still the ever-present threat of the plague. The power of the dark magic seems to spread, leaving prey more and more sparse before the coming winter. There is a very palpable dread in the air as the plague continues to leech the life from the land ... though things in the epicenters are suddenly feeling suspiciously quiet ... <br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Out of Character Updates</h3></div>
<hr class="mycode_hr" />
<br />
Thank you all for continuing to show so much love and investment in Vivarium! We appreciate the dedication of this community so much — we wouldn't be here without you! It seems wild that yet another season is upon us ... and we'd like to start by shouting out to Vivarium's newest pack: the brave desert-dwellers of <span style="font-weight: bold;" class="mycode_b">Satriya</span>! We'd also like to congratulate the wolves of <span style="font-weight: bold;" class="mycode_b">Jakten</span> on their merger and massive success with their move! Keep up the great writing, everyone! We love devouring your stories!<br />
<br />
The staff would also like to issue a massive thank you and congratulations to everyone who participated in our <span style="font-weight: bold;" class="mycode_b">Banner Contest!</span> We are happy to announce that with the fall update, you will see some new themes available for your use! Thank you to <span style="font-weight: bold;" class="mycode_b">CJ</span> and <span style="font-weight: bold;" class="mycode_b">Micah</span> for providing these lovely new themes! We hope you enjoy them!<br />
<br />
Staff would also like everyone to please read <a href="https://vivariumrpg.com/guidebook.php?page=Strike%20System" target="_blank" rel="noopener" class="mycode_url">THIS PAGE</a> of the guidebook regarding some important changes to Vivarium's "Strike" system. We appreciate you reading this, and encourage anyone to reach out to staff with any questions! <br />
<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">UPCOMING EVENT</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spook the Outfit — Halloween Edition!</span></span> This will be a fun little spin-off of a "draw the character above you" game, but more Spooky! In this site-wide event, members can post a character that they would like someone to draw a spooky costume or outfit on top of! The following person will respond beneath them, choosing the character above to be their <span style="text-decoration: line-through;" class="mycode_s">victim</span> muse, and Frankenstein a goofy, silly, spooky outfit on top of said character. The next person will respond to continue the chain, continuing to create outfits for the person/character above you!<br />
<br />
This event will be open from October 1st to October 31st. Stay tuned for more information!<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>IC Updates, Upcoming Events</h3></div>
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">CURRENT EVENT</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">September 22nd through October 1st, Autumn begins.</span></span> The wolves and creatures of Mythris will start to notice the cooler air. The trees begin to shed their leaves, especially in the more Southern reaches of the map. Characters may notice special cloud formations — <span style="font-weight: bold;" class="mycode_b">Virga clouds</span>. These clouds may indicate intense weather in certain areas, and it makes you wonder ... are these strange formations driven by the plague? You feel as though you should be wary ... <br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://www.metoffice.gov.uk/binaries/content/gallery/metofficegovuk/hero-images/weather/cloud/virga.jpg" loading="lazy"  alt="[Image: virga.jpg]" class="mycode_img" /></div>
<br />
You can read more about this event in the following post!<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">UPCOMING EVENTS</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">October 1st through 31st, growing Autumn.</span></span> Characters may notice their bonds with the dead growing stronger ... a <span style="font-weight: bold;" class="mycode_b">full Blood Moon</span> will be visible for the week of <span style="font-weight: bold;" class="mycode_b">October 5th through October 11th</span>, with peak illumination at midnight, drenching the entire land of Mythris in a deep shade of red. This is just a hint for the power to come later in the month, for on October 31st ... something strange will happen. <span style="font-style: italic;" class="mycode_i">More information to follow, stay tuned!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">October 31st, All Hallows Eve.</span></span> On this particular day, <span style="font-weight: bold;" class="mycode_b">deceased characters may reappear for a single thread</span>. Alternatively, current characters may see <span style="font-style: italic;" class="mycode_i">visions of deceased characters from their past</span>, coming back across the lines to spread messages of warning. Will these messages bring hope or despair to the inhabitants of Mythris ...? That is for you to decide. <span style="font-style: italic;" class="mycode_i">More information to follow, stay tuned!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">November 1st through 30th, Autumn's closing</span></span>. The dryness of the Autumn season, combined with the strange plague magic, brings unusual weather patterns at the close of the season. Those strange clouds that were previously seen seem to dip lower, swirling and sparking until small <span style="font-weight: bold;" class="mycode_b">fire whirls</span> form. These small tornadoes are extremely dangerous and have the potential to spark wildfires depending on the location. <span style="font-style: italic;" class="mycode_i">More information to follow, stay tuned!</span><br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>BWP/Plague Update</h3></div>
<hr class="mycode_hr" />
<br />
As the heavy fog of the virga clouds descends upon the lands, there seems to be a strange decline in the overall activity of the plague epicenters. The waters of the highlands are clearer, and the snow in the alpines is less purple. The heat in the desert seems to relent, if only slightly. Things are calming, and yet the magic of the land still brews beneath the surface. It is an ominous sort of stillness that makes one weary that something bigger is coming. <br />
<br />
The hungry parasite still searches for hosts and remains uncomfortably present. Be wary in your search for the runes!<br />
<br />
To read more about the Board Wide Plot, please visit the <span style="font-weight: bold;" class="mycode_b"><a href="https://vivariumrpg.com/showthread.php?tid=7229" target="_blank" rel="noopener" class="mycode_url">Those Who Came Before Mega Thread!</a></span> And as always, with any questions or concerns, feel free to contact members of the staff team!<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Map Update</h3></div>
<hr class="mycode_hr" />
<br />
<img src="https://images-ext-1.discordapp.net/external/H3w9_uwfv6wLKvJnF4aJXbqGkTbMiSZBx0Xq0ALyStM/https/i.imgur.com/ZOSsDd1.jpg?format=webp&amp;width=1196&amp;height=847" loading="lazy"  alt="[Image: ZOSsDd1.jpg?format=webp&amp;width=1196&amp;height=847]" class="mycode_img" /><br />
<br />
</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/pG1Wa4T.png" loading="lazy"  alt="[Image: pG1Wa4T.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h2>Happy Autumn, Vivarium!</h2></div>
<hr class="mycode_hr" />
<br />
Autumn is here. Finally, the heat of the summer is breaking, and you can breathe a sigh of relief as the cool grip of autumn touches the lands of Mythris. All across the continent, the colors begin to change ... from a vibrant green to a collection of warm reds and oranges. Frantic prey begin their troublesome hustle to store food for the winter.<br />
<br />
But there is still the ever-present threat of the plague. The power of the dark magic seems to spread, leaving prey more and more sparse before the coming winter. There is a very palpable dread in the air as the plague continues to leech the life from the land ... though things in the epicenters are suddenly feeling suspiciously quiet ... <br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Out of Character Updates</h3></div>
<hr class="mycode_hr" />
<br />
Thank you all for continuing to show so much love and investment in Vivarium! We appreciate the dedication of this community so much — we wouldn't be here without you! It seems wild that yet another season is upon us ... and we'd like to start by shouting out to Vivarium's newest pack: the brave desert-dwellers of <span style="font-weight: bold;" class="mycode_b">Satriya</span>! We'd also like to congratulate the wolves of <span style="font-weight: bold;" class="mycode_b">Jakten</span> on their merger and massive success with their move! Keep up the great writing, everyone! We love devouring your stories!<br />
<br />
The staff would also like to issue a massive thank you and congratulations to everyone who participated in our <span style="font-weight: bold;" class="mycode_b">Banner Contest!</span> We are happy to announce that with the fall update, you will see some new themes available for your use! Thank you to <span style="font-weight: bold;" class="mycode_b">CJ</span> and <span style="font-weight: bold;" class="mycode_b">Micah</span> for providing these lovely new themes! We hope you enjoy them!<br />
<br />
Staff would also like everyone to please read <a href="https://vivariumrpg.com/guidebook.php?page=Strike%20System" target="_blank" rel="noopener" class="mycode_url">THIS PAGE</a> of the guidebook regarding some important changes to Vivarium's "Strike" system. We appreciate you reading this, and encourage anyone to reach out to staff with any questions! <br />
<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">UPCOMING EVENT</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spook the Outfit — Halloween Edition!</span></span> This will be a fun little spin-off of a "draw the character above you" game, but more Spooky! In this site-wide event, members can post a character that they would like someone to draw a spooky costume or outfit on top of! The following person will respond beneath them, choosing the character above to be their <span style="text-decoration: line-through;" class="mycode_s">victim</span> muse, and Frankenstein a goofy, silly, spooky outfit on top of said character. The next person will respond to continue the chain, continuing to create outfits for the person/character above you!<br />
<br />
This event will be open from October 1st to October 31st. Stay tuned for more information!<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>IC Updates, Upcoming Events</h3></div>
<hr class="mycode_hr" />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">CURRENT EVENT</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">September 22nd through October 1st, Autumn begins.</span></span> The wolves and creatures of Mythris will start to notice the cooler air. The trees begin to shed their leaves, especially in the more Southern reaches of the map. Characters may notice special cloud formations — <span style="font-weight: bold;" class="mycode_b">Virga clouds</span>. These clouds may indicate intense weather in certain areas, and it makes you wonder ... are these strange formations driven by the plague? You feel as though you should be wary ... <br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://www.metoffice.gov.uk/binaries/content/gallery/metofficegovuk/hero-images/weather/cloud/virga.jpg" loading="lazy"  alt="[Image: virga.jpg]" class="mycode_img" /></div>
<br />
You can read more about this event in the following post!<br />
<hr class="mycode_hr" />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">UPCOMING EVENTS</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">October 1st through 31st, growing Autumn.</span></span> Characters may notice their bonds with the dead growing stronger ... a <span style="font-weight: bold;" class="mycode_b">full Blood Moon</span> will be visible for the week of <span style="font-weight: bold;" class="mycode_b">October 5th through October 11th</span>, with peak illumination at midnight, drenching the entire land of Mythris in a deep shade of red. This is just a hint for the power to come later in the month, for on October 31st ... something strange will happen. <span style="font-style: italic;" class="mycode_i">More information to follow, stay tuned!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">October 31st, All Hallows Eve.</span></span> On this particular day, <span style="font-weight: bold;" class="mycode_b">deceased characters may reappear for a single thread</span>. Alternatively, current characters may see <span style="font-style: italic;" class="mycode_i">visions of deceased characters from their past</span>, coming back across the lines to spread messages of warning. Will these messages bring hope or despair to the inhabitants of Mythris ...? That is for you to decide. <span style="font-style: italic;" class="mycode_i">More information to follow, stay tuned!</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">November 1st through 30th, Autumn's closing</span></span>. The dryness of the Autumn season, combined with the strange plague magic, brings unusual weather patterns at the close of the season. Those strange clouds that were previously seen seem to dip lower, swirling and sparking until small <span style="font-weight: bold;" class="mycode_b">fire whirls</span> form. These small tornadoes are extremely dangerous and have the potential to spark wildfires depending on the location. <span style="font-style: italic;" class="mycode_i">More information to follow, stay tuned!</span><br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>BWP/Plague Update</h3></div>
<hr class="mycode_hr" />
<br />
As the heavy fog of the virga clouds descends upon the lands, there seems to be a strange decline in the overall activity of the plague epicenters. The waters of the highlands are clearer, and the snow in the alpines is less purple. The heat in the desert seems to relent, if only slightly. Things are calming, and yet the magic of the land still brews beneath the surface. It is an ominous sort of stillness that makes one weary that something bigger is coming. <br />
<br />
The hungry parasite still searches for hosts and remains uncomfortably present. Be wary in your search for the runes!<br />
<br />
To read more about the Board Wide Plot, please visit the <span style="font-weight: bold;" class="mycode_b"><a href="https://vivariumrpg.com/showthread.php?tid=7229" target="_blank" rel="noopener" class="mycode_url">Those Who Came Before Mega Thread!</a></span> And as always, with any questions or concerns, feel free to contact members of the staff team!<br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><h3>Map Update</h3></div>
<hr class="mycode_hr" />
<br />
<img src="https://images-ext-1.discordapp.net/external/H3w9_uwfv6wLKvJnF4aJXbqGkTbMiSZBx0Xq0ALyStM/https/i.imgur.com/ZOSsDd1.jpg?format=webp&amp;width=1196&amp;height=847" loading="lazy"  alt="[Image: ZOSsDd1.jpg?format=webp&amp;width=1196&amp;height=847]" class="mycode_img" /><br />
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			<title><![CDATA[Banner Contest!]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=7692</link>
			<pubDate>Sat, 10 May 2025 17:38:40 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=7692</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/YtsfCcz.png" loading="lazy"  alt="[Image: YtsfCcz.png]" class="mycode_img" /></div>
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: justify;" class="mycode_align"><h1><span style="font-family: georgia;" class="mycode_font">Hello Vivarium!</span></h1><hr class="mycode_hr" />
Staff were thinking about a new skin/site theme and thought... <span style="font-style: italic;" class="mycode_i">we have so many creative souls on Vivarium, why not see if anyone would be interested in submitting a banner to become the next theme of the site!</span><br />
<br />
The idea is simple! You design a banner that you think holds the vibes of Vivarium! It can be any variety of hand-drawn art or photomanipulation (<span style="font-style: italic;" class="mycode_i">with proper credits</span>). You can feel free to use the Boardwide Plot (<a href="https://vivariumrpg.com/showthread.php?tid=7229" target="_blank" rel="noopener" class="mycode_url"><span style="font-style: italic;" class="mycode_i">Those Who Came Before</span></a>) if you'd like to get creative with glowing blue runes and mystery, or you can just design a generalized banner that you feel fits Vivarium and the land of Mythris. Your art can include background, animals, wolves, and even some of your favorite characters if you'd like!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Two winners will be announced,</span> as <span style="font-weight: bold;" class="mycode_b">we will be adding TWO new themes to the site, one for <span style="text-decoration: underline;" class="mycode_u">dark mode</span> and one for <span style="text-decoration: underline;" class="mycode_u">light mode</span>.</span> <br />
<br />
You can enter your banner into ONE of the two categories, whichever you think it would look best on! Once the allotted time is up, we will host a vote where the community can decide on their favorite banners to become themes for the site!<br />
<br />
The old themes will remain available for use as well, of course!<br />
<hr class="mycode_hr" />
<h1><span style="font-family: georgia;" class="mycode_font">How to Enter: </span></h1><hr class="mycode_hr" />
Please fill out the form below and reply to this thread: <br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]Your name:[/b] your name<br />
[b]Your theme name:[/b] what you want your theme to be called!<br />
[b]Link to banner:[/b] link to your banner here<br />
[b]Light/dark mode:[/b] is your banner designed to be light mode or dark mode?<br />
[b]Complimentary hex codes (optional):[/b] if there are any colors you think would go well from your banner into the new skin</code></div></div><br />
We still stop taking entries on: <span style="font-weight: bold;" class="mycode_b">September 1st</span><br />
Your banner should be <span style="font-weight: bold;" class="mycode_b">NO SMALLER THAN 1920 x 567</span> and <span style="font-weight: bold;" class="mycode_b">NO LARGER THAN 3840 x 1182</span><br />
<br />
Voting will commence on <span style="font-weight: bold;" class="mycode_b">September 2nd</span> and end on <span style="font-weight: bold;" class="mycode_b">September 9th</span>.<br />
<hr class="mycode_hr" />
Thank you to everyone who decides to participate! We are so excited to inject some of our community personality into the aesthetic of the site!</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/YtsfCcz.png" loading="lazy"  alt="[Image: YtsfCcz.png]" class="mycode_img" /></div>
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: justify;" class="mycode_align"><h1><span style="font-family: georgia;" class="mycode_font">Hello Vivarium!</span></h1><hr class="mycode_hr" />
Staff were thinking about a new skin/site theme and thought... <span style="font-style: italic;" class="mycode_i">we have so many creative souls on Vivarium, why not see if anyone would be interested in submitting a banner to become the next theme of the site!</span><br />
<br />
The idea is simple! You design a banner that you think holds the vibes of Vivarium! It can be any variety of hand-drawn art or photomanipulation (<span style="font-style: italic;" class="mycode_i">with proper credits</span>). You can feel free to use the Boardwide Plot (<a href="https://vivariumrpg.com/showthread.php?tid=7229" target="_blank" rel="noopener" class="mycode_url"><span style="font-style: italic;" class="mycode_i">Those Who Came Before</span></a>) if you'd like to get creative with glowing blue runes and mystery, or you can just design a generalized banner that you feel fits Vivarium and the land of Mythris. Your art can include background, animals, wolves, and even some of your favorite characters if you'd like!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Two winners will be announced,</span> as <span style="font-weight: bold;" class="mycode_b">we will be adding TWO new themes to the site, one for <span style="text-decoration: underline;" class="mycode_u">dark mode</span> and one for <span style="text-decoration: underline;" class="mycode_u">light mode</span>.</span> <br />
<br />
You can enter your banner into ONE of the two categories, whichever you think it would look best on! Once the allotted time is up, we will host a vote where the community can decide on their favorite banners to become themes for the site!<br />
<br />
The old themes will remain available for use as well, of course!<br />
<hr class="mycode_hr" />
<h1><span style="font-family: georgia;" class="mycode_font">How to Enter: </span></h1><hr class="mycode_hr" />
Please fill out the form below and reply to this thread: <br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]Your name:[/b] your name<br />
[b]Your theme name:[/b] what you want your theme to be called!<br />
[b]Link to banner:[/b] link to your banner here<br />
[b]Light/dark mode:[/b] is your banner designed to be light mode or dark mode?<br />
[b]Complimentary hex codes (optional):[/b] if there are any colors you think would go well from your banner into the new skin</code></div></div><br />
We still stop taking entries on: <span style="font-weight: bold;" class="mycode_b">September 1st</span><br />
Your banner should be <span style="font-weight: bold;" class="mycode_b">NO SMALLER THAN 1920 x 567</span> and <span style="font-weight: bold;" class="mycode_b">NO LARGER THAN 3840 x 1182</span><br />
<br />
Voting will commence on <span style="font-weight: bold;" class="mycode_b">September 2nd</span> and end on <span style="font-weight: bold;" class="mycode_b">September 9th</span>.<br />
<hr class="mycode_hr" />
Thank you to everyone who decides to participate! We are so excited to inject some of our community personality into the aesthetic of the site!</div></div> </div></div>]]></content:encoded>
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			<title><![CDATA[Happy Birthday!]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=7225</link>
			<pubDate>Mon, 31 Mar 2025 16:19:37 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=7225</guid>
			<description><![CDATA[<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/DDjumEc.png" loading="lazy"  alt="[Image: DDjumEc.png]" class="mycode_img" /><br />
<img src="https://i.ibb.co/fYLDK7Rs/IMG-2205.gif" loading="lazy"  alt="[Image: IMG-2205.gif]" class="mycode_img" /></div>
<div style="text-align: justify;" class="mycode_align">
Happy birthday Vivarium! We have all made it another year in this beautiful community that we all love so much. This site is such a wonderful place, but it has only been able to be this great with the help of everyone here. Without your stories and unique character we would have nothing. Above all, it’s our members that make Viv what it is and we hope that will never change.<br />
<br />
Whether you’ve been with us since the very start or just joined us this morning, we appreciate you and all the time and effort you’ve put into making this place welcoming and enjoyable for all. You’ve made our community into something we can all be extremely proud of.<br />
<br />
Thank you for being here to celebrate our site’s second birthday! To claim this <span style="font-weight: bold;" class="mycode_b">OOC badge</span> just comment below! <img src="https://i.ibb.co/GfJfLnZT/IMG-2206.gif" loading="lazy"  alt="[Image: IMG-2206.gif]" class="mycode_img" /><br />
</div>
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/fYLDK7Rs/IMG-2205.gif" loading="lazy"  alt="[Image: IMG-2205.gif]" class="mycode_img" /><br />
</div></div> </div></div>]]></description>
			<content:encoded><![CDATA[<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/DDjumEc.png" loading="lazy"  alt="[Image: DDjumEc.png]" class="mycode_img" /><br />
<img src="https://i.ibb.co/fYLDK7Rs/IMG-2205.gif" loading="lazy"  alt="[Image: IMG-2205.gif]" class="mycode_img" /></div>
<div style="text-align: justify;" class="mycode_align">
Happy birthday Vivarium! We have all made it another year in this beautiful community that we all love so much. This site is such a wonderful place, but it has only been able to be this great with the help of everyone here. Without your stories and unique character we would have nothing. Above all, it’s our members that make Viv what it is and we hope that will never change.<br />
<br />
Whether you’ve been with us since the very start or just joined us this morning, we appreciate you and all the time and effort you’ve put into making this place welcoming and enjoyable for all. You’ve made our community into something we can all be extremely proud of.<br />
<br />
Thank you for being here to celebrate our site’s second birthday! To claim this <span style="font-weight: bold;" class="mycode_b">OOC badge</span> just comment below! <img src="https://i.ibb.co/GfJfLnZT/IMG-2206.gif" loading="lazy"  alt="[Image: IMG-2206.gif]" class="mycode_img" /><br />
</div>
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/fYLDK7Rs/IMG-2205.gif" loading="lazy"  alt="[Image: IMG-2205.gif]" class="mycode_img" /><br />
</div></div> </div></div>]]></content:encoded>
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			<title><![CDATA[Those Who Came Before]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=7229</link>
			<pubDate>Mon, 31 Mar 2025 16:19:34 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=2">narrator</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=7229</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/LreVzSH.png" loading="lazy"  alt="[Image: LreVzSH.png]" class="mycode_img" /></div>
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: justify;" class="mycode_align">
Narrator posts will be shared here when discoveries or advancements are made! When this happens, our Dream Visitor(s) will be waiting for you in the land of sleep. Here they will share off screen visions of progress with you, if another has made a discovery it will be projected to every other individual so everyone remains on the same page in their efforts. <br />
<br />
This will be a massive team effort and the entirety of Mythris' existence will depend on our characters’ abilities to find answers. <br />
<br />
<hr class="mycode_hr" />
<details><summary class="fw-bold tt-upper">First Mass Dream</summary><br />
<span style="font-family: Times New Roman;" class="mycode_font">As you fall into a deep slumber, you can already sense something is <span style="font-style: italic;" class="mycode_i">different</span>. This doesn’t seem to be one of your normal dreams, there’s a heavily-weighted uncertainty resting atop your shoulders as you begin to walk forward into a dense fog. Tension riddles you, but it is paired with an unbridled curiosity that is guiding you deeper. For a time you hear nothing beyond your own footfalls, but then you hear <span style="font-style: italic;" class="mycode_i">them</span>.<br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">Hello?</q> a voice calls out from ahead of you, <q style="font-weight: bold;" class="mycode_color dialogue">Is anyone out there?</q> the sound slightly frantic as they search for company. <br />
<br />
Eventually you see them, and their eyes meet your own, as if they had been anticipating your arrival. <q style="font-weight: bold;" class="mycode_color dialogue">I’m glad you’re finally here, I really needed to speak with you,</q> their voice is filled with familiarity akin to lifelong friends catching up, but you’re positive you have no idea who this wolf is. <br />
<br />
Before you can ask anything or intervene, they seat themselves and sigh deeply. <q style="font-weight: bold;" class="mycode_color dialogue">I—<span style="font-style: italic;" class="mycode_i">we</span>— need your help. We have made…</q> for some reason their voice fluctuates in volume. You see their lips moving yet only a high pitched ringing sounds off in your ears. <q style="font-weight: bold;" class="mycode_color dialogue">and… consequences...</q> Any attempt to interrupt the man is fruitless, he continues on as if he can’t hear you talking back. <q style="font-weight: bold;" class="mycode_color dialogue">The… reawakened… Moving Isle… left... The… magic… into Mythris… without... Safe… world.</q> the man grew silent as the words settled in for you. <br />
<br />
Magic? And what had filled in all those broken gaps? What type of tale was he trying to share with you so intently? <br />
<br />
Sure, you’d seen some unnatural things that you couldn’t quite explain, but <span style="font-style: italic;" class="mycode_i">magic</span>? Who even was this? What was going on? Was any of this even real? Of course not, it’s a dream. Nothing more.<br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">We… first… Mythris, it hadn’t taken long for us…. Mistakes… everything we held dear. A result of…</q> Silently, he stared at his feet. You could feel the crushing sense of overwhelming guilt radiating from him in waves of despair. <br />
<br />
Suddenly your head aches, you are filled with blurred visions of the past. Wolves running across dead grass and fallen trees. You can hear them screaming.<br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">We used the… to seal the… the blood of wolves fell off the face of this world. But with the…is evident. The… of this land seeks… for the… unleashed upon this blessed world.</q><br />
<br />
At this point it’s hard to maintain every word the man is sharing, it sounds like nothing more than a scary story you would tell a child before bed. It made no sense. None of it. <br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">Find the... You must find them. A… into Mythris, this world will… You must… home. You must… Please… so we may… peacefully.</q><br />
<br />
The fog suddenly grows dense, and you can no longer see the man that was seated before you. A gust of wind rolling past cleared the air, revealing that you are once again alone. Was that guy ever there to begin with? What a strange dream…<br />
<br />
Finally, you awaken from your sleep. The hazy dreamscape and mysterious man were still such a clear image in your mind, but it felt easy to shrug off. At least it was until your head starts to ache with an ominously familiar pressure. <q style="font-weight: bold;" class="mycode_color dialogue">You must go, find the… Find all of them. Begin your search here.</q> Visions flash in your mind’s eye. Places you have seen and places you haven’t:  <a href="https://vivariumrpg.com/showthread.php?tid=7237" target="_blank" rel="noopener" class="mycode_url">Northwind Summit</a>, <a href="https://vivariumrpg.com/showthread.php?tid=7238" target="_blank" rel="noopener" class="mycode_url">Fate’s Respite</a>, <a href="https://vivariumrpg.com/showthread.php?tid=7239" target="_blank" rel="noopener" class="mycode_url">Ambrosia Range</a>, <a href="https://vivariumrpg.com/showthread.php?tid=7240" target="_blank" rel="noopener" class="mycode_url">Overgrowth Strand</a>, and <a href="https://vivariumrpg.com/showthread.php?tid=7242" target="_blank" rel="noopener" class="mycode_url">Skyspear</a>.<br />
<br />
<br />
Perhaps it wasn’t a dream after all…</details></span></div>
<hr class="mycode_hr" />
<details><summary class="fw-bold tt-upper">FAQ</summary><br />
<div style="text-align: justify;" class="mycode_align">
<span style="font-family: Times New Roman;" class="mycode_font"><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How do we join/start the BWP?</span><br />
Your character has had the dream encounter off-screen (you are totally welcome to make a thread set when they wake up, if you would like a solid IC trail). To officially join, follow the visitor’s suggestion of joining one of the five threads posted by the narrator. <span style="text-decoration: underline;" class="mycode_u">There is no limit to characters per thread, but the thread will be closed in 7 days</span>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">How do we meet the dream visitor?</span><br />
This will be revealed after the current five narrator threads are concluded. Right now it seems there is no way to summon them or find them. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">What are we supposed to look for/find in the threads?</span><br />
As you join the narrator thread, after 7 days the narrator will post again with your discoveries. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Can I get to the Moving Isle right now?</span><br />
Yes! You can reach it! Currently it is in Smoldering Wastes. When it relocates, its new area will be announced. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Is this really happening or a dream?</span><br />
While the visits from this mystery individual happen in your sleep, the rest of this BWP happens in reality. You will actually travel to these areas to pursue the story being told!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Is the BWP optional?</span><br />
Participating in the search for Rune threads and uncovering the mysteries behind the dream visitor are completely optional. However, the plagued areas are <span style="font-weight: bold;" class="mycode_b">NOT.</span> If your character ventures into or lingers too long in a plagued area, they will begin to experience increasingly worsening effects. Their length of time spent in a plagued area will also cause their illness to linger even after they’ve left, so tread carefully!<br />
</span></div>
</details><hr class="mycode_hr" />
</div></div>
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/LreVzSH.png" loading="lazy"  alt="[Image: LreVzSH.png]" class="mycode_img" /></div>
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: justify;" class="mycode_align">
Narrator posts will be shared here when discoveries or advancements are made! When this happens, our Dream Visitor(s) will be waiting for you in the land of sleep. Here they will share off screen visions of progress with you, if another has made a discovery it will be projected to every other individual so everyone remains on the same page in their efforts. <br />
<br />
This will be a massive team effort and the entirety of Mythris' existence will depend on our characters’ abilities to find answers. <br />
<br />
<hr class="mycode_hr" />
<details><summary class="fw-bold tt-upper">First Mass Dream</summary><br />
<span style="font-family: Times New Roman;" class="mycode_font">As you fall into a deep slumber, you can already sense something is <span style="font-style: italic;" class="mycode_i">different</span>. This doesn’t seem to be one of your normal dreams, there’s a heavily-weighted uncertainty resting atop your shoulders as you begin to walk forward into a dense fog. Tension riddles you, but it is paired with an unbridled curiosity that is guiding you deeper. For a time you hear nothing beyond your own footfalls, but then you hear <span style="font-style: italic;" class="mycode_i">them</span>.<br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">Hello?</q> a voice calls out from ahead of you, <q style="font-weight: bold;" class="mycode_color dialogue">Is anyone out there?</q> the sound slightly frantic as they search for company. <br />
<br />
Eventually you see them, and their eyes meet your own, as if they had been anticipating your arrival. <q style="font-weight: bold;" class="mycode_color dialogue">I’m glad you’re finally here, I really needed to speak with you,</q> their voice is filled with familiarity akin to lifelong friends catching up, but you’re positive you have no idea who this wolf is. <br />
<br />
Before you can ask anything or intervene, they seat themselves and sigh deeply. <q style="font-weight: bold;" class="mycode_color dialogue">I—<span style="font-style: italic;" class="mycode_i">we</span>— need your help. We have made…</q> for some reason their voice fluctuates in volume. You see their lips moving yet only a high pitched ringing sounds off in your ears. <q style="font-weight: bold;" class="mycode_color dialogue">and… consequences...</q> Any attempt to interrupt the man is fruitless, he continues on as if he can’t hear you talking back. <q style="font-weight: bold;" class="mycode_color dialogue">The… reawakened… Moving Isle… left... The… magic… into Mythris… without... Safe… world.</q> the man grew silent as the words settled in for you. <br />
<br />
Magic? And what had filled in all those broken gaps? What type of tale was he trying to share with you so intently? <br />
<br />
Sure, you’d seen some unnatural things that you couldn’t quite explain, but <span style="font-style: italic;" class="mycode_i">magic</span>? Who even was this? What was going on? Was any of this even real? Of course not, it’s a dream. Nothing more.<br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">We… first… Mythris, it hadn’t taken long for us…. Mistakes… everything we held dear. A result of…</q> Silently, he stared at his feet. You could feel the crushing sense of overwhelming guilt radiating from him in waves of despair. <br />
<br />
Suddenly your head aches, you are filled with blurred visions of the past. Wolves running across dead grass and fallen trees. You can hear them screaming.<br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">We used the… to seal the… the blood of wolves fell off the face of this world. But with the…is evident. The… of this land seeks… for the… unleashed upon this blessed world.</q><br />
<br />
At this point it’s hard to maintain every word the man is sharing, it sounds like nothing more than a scary story you would tell a child before bed. It made no sense. None of it. <br />
<br />
<q style="font-weight: bold;" class="mycode_color dialogue">Find the... You must find them. A… into Mythris, this world will… You must… home. You must… Please… so we may… peacefully.</q><br />
<br />
The fog suddenly grows dense, and you can no longer see the man that was seated before you. A gust of wind rolling past cleared the air, revealing that you are once again alone. Was that guy ever there to begin with? What a strange dream…<br />
<br />
Finally, you awaken from your sleep. The hazy dreamscape and mysterious man were still such a clear image in your mind, but it felt easy to shrug off. At least it was until your head starts to ache with an ominously familiar pressure. <q style="font-weight: bold;" class="mycode_color dialogue">You must go, find the… Find all of them. Begin your search here.</q> Visions flash in your mind’s eye. Places you have seen and places you haven’t:  <a href="https://vivariumrpg.com/showthread.php?tid=7237" target="_blank" rel="noopener" class="mycode_url">Northwind Summit</a>, <a href="https://vivariumrpg.com/showthread.php?tid=7238" target="_blank" rel="noopener" class="mycode_url">Fate’s Respite</a>, <a href="https://vivariumrpg.com/showthread.php?tid=7239" target="_blank" rel="noopener" class="mycode_url">Ambrosia Range</a>, <a href="https://vivariumrpg.com/showthread.php?tid=7240" target="_blank" rel="noopener" class="mycode_url">Overgrowth Strand</a>, and <a href="https://vivariumrpg.com/showthread.php?tid=7242" target="_blank" rel="noopener" class="mycode_url">Skyspear</a>.<br />
<br />
<br />
Perhaps it wasn’t a dream after all…</details></span></div>
<hr class="mycode_hr" />
<details><summary class="fw-bold tt-upper">FAQ</summary><br />
<div style="text-align: justify;" class="mycode_align">
<span style="font-family: Times New Roman;" class="mycode_font"><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How do we join/start the BWP?</span><br />
Your character has had the dream encounter off-screen (you are totally welcome to make a thread set when they wake up, if you would like a solid IC trail). To officially join, follow the visitor’s suggestion of joining one of the five threads posted by the narrator. <span style="text-decoration: underline;" class="mycode_u">There is no limit to characters per thread, but the thread will be closed in 7 days</span>.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">How do we meet the dream visitor?</span><br />
This will be revealed after the current five narrator threads are concluded. Right now it seems there is no way to summon them or find them. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">What are we supposed to look for/find in the threads?</span><br />
As you join the narrator thread, after 7 days the narrator will post again with your discoveries. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Can I get to the Moving Isle right now?</span><br />
Yes! You can reach it! Currently it is in Smoldering Wastes. When it relocates, its new area will be announced. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Is this really happening or a dream?</span><br />
While the visits from this mystery individual happen in your sleep, the rest of this BWP happens in reality. You will actually travel to these areas to pursue the story being told!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Is the BWP optional?</span><br />
Participating in the search for Rune threads and uncovering the mysteries behind the dream visitor are completely optional. However, the plagued areas are <span style="font-weight: bold;" class="mycode_b">NOT.</span> If your character ventures into or lingers too long in a plagued area, they will begin to experience increasingly worsening effects. Their length of time spent in a plagued area will also cause their illness to linger even after they’ve left, so tread carefully!<br />
</span></div>
</details><hr class="mycode_hr" />
</div></div>
</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[GIANT announcement!]]></title>
			<link>https://vivariumrpg.com/showthread.php?tid=7226</link>
			<pubDate>Mon, 31 Mar 2025 16:19:31 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://vivariumrpg.com/member.php?action=profile&uid=1">admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://vivariumrpg.com/showthread.php?tid=7226</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.ibb.co/FbRpLbFX/IMG-2208.png" loading="lazy"  alt="[Image: IMG-2208.png]" class="mycode_img" /></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Happy Spring Vivarium!</span> There’s plenty to cover in this very large announcement, so read up!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">OOC HAPPENINGS</span></span></span><br />
<span style="font-weight: bold;" class="mycode_b">HAPPY SECOND BIRTHDAY TO VIV!</span> We’ve made it another year together. While we hit some bumps in our road to get here we are <span style="font-style: italic;" class="mycode_i">so</span> thankful for all of our wonderful members. Without you guys, Vivarium wouldn’t be what it is today. Thank you to our community, new and old members — even future and former members. We all love this hobby and have been doing it for years, this is our home and we can’t thank you enough for being a part of this experience.<br />
<br />
To celebrate, we have a brand new pixel from the always-lovely Nopeita. This cute little cake can be claimed in <a href="https://vivariumrpg.com/showthread.php?tid=7225" target="_blank" rel="noopener" class="mycode_url">this thread,</a> just comment to claim!<br />
<br />
We also have a <span style="font-weight: bold;" class="mycode_b">complete</span> overhaul of our guidebook that we will be publishing <span style="font-style: italic;" class="mycode_i">very</span> soon! Another update announcement will be launched when the new and improved guidebook goes live. We know many things can be confusing or even contradicting in our current guide, so we’re hoping these new adjustments will help everyone in the long run!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">MOD ROTATION</span></span></span><br />
It’s that time of year once again! We will be releasing our moderators back into the wild and trapping new ones with the allure of food. If you would like to join the running as a staff candidate <a href="https://forms.gle/mPNnfQ3njtP8bwaV9" target="_blank" rel="noopener" class="mycode_url">please fill out this form!</a> <span style="font-weight: bold;" class="mycode_b">These apps will close April 16th</span>.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">IC HAPPENINGS</span></span></span><br />
Just to make it easily found, we have had three packs rebranded with new names. Psychí Deméni is now <span style="font-weight: bold;" class="mycode_b">Skjǫldrheim</span>, Sem’ya is now <span style="font-weight: bold;" class="mycode_b">Seiiki</span>, and Warcrest is now <span style="font-weight: bold;" class="mycode_b">Hildibrandr</span>. So don’t be surprised by all these new names on our spring map!<br />
<br />
After so long, <span style="font-weight: bold;" class="mycode_b">Overgrowth Strand</span> has finally recovered from its devastating fire. <span class="small fs-sm"><span style="text-decoration: line-through;" class="mycode_s">It’s free real estate.</span></span> Or... has it? Something seems <span style="font-style: italic;" class="mycode_i">off</span>. The once-well recovering area has suddenly taken a turn for the worst. I wonder what that's about?<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Valentine’s Badges are able to be claimed until <span style="font-weight: bold;" class="mycode_b">April 16th</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">EVENT</span></span></span><br />
The snow and ice are melting away before your eyes and the breeze carries a familiar warmth with it. Winter is ending and Vivarium begins to welcome spring, the season of life and new beginnings. Flocks of birds will return from their migrations, trees and foliage will regain their greenery, flowers will bloom, and the days will last longer. <br />
<br />
It’s so beautiful, and you can feel that seasonal depression shed like a second skin. <br />
<br />
But wait…<br />
<br />
<span style="font-style: italic;" class="mycode_i">What was that?</span> You suddenly feel the ground shake with a wild and unexpected aggression. As it fades away, you notice nothing seems different. Was it just a random earthquake? How strange. Though there is a small voice within the depths of your mind <span style="font-style: italic;" class="mycode_i">”it comes from the east, to the south…”</span> <br />
<br />
Was it another volcano? Has a ravine cracked the earth's crust? Did a meteor hit and blow it to pieces? <span style="font-style: italic;" class="mycode_i">What has happened in the south-east?</span> Perhaps you should investigate.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">MAP CHANGES</span></span></span><br />
With the shift from winter to spring, we will be updating our map. A few changes have been made and it’s time for the big reveal! <span style="font-weight: bold;" class="mycode_b">Smoldering Wastes</span> has been altered as a result of the earthquake. New areas have emerged and they’re ready to be explored!<br />
<br />
<a href="https://i.ibb.co/ymhBp4Jg/grace.jpg" target="_blank" rel="noopener" class="mycode_url">Verdant’s Grace</a> - a range of tropical mountains<br />
<br />
<a href="https://i.ibb.co/VPjwZ2F/falls.jpg" target="_blank" rel="noopener" class="mycode_url">Cerulean Falls</a> - a giant cluster of spring sourced waterfalls<br />
<br />
<a href="https://i.ibb.co/7ttGzJXG/andrew-teoh-o-Vb9s-ANIc-Q-unsplash.jpg" target="_blank" rel="noopener" class="mycode_url">Plummeting Cliffs</a> - a vast plain that lies at the edge of a cliff overlooking dangerous waters<br />
<br />
<a href="https://i.ibb.co/C5MZJj3z/plains.jpg" target="_blank" rel="noopener" class="mycode_url">Endless Plains</a> - enhancing the natural beautiful of meadows and hills and connecting our many new biomes<br />
<br />
<a href="https://i.ibb.co/mVVtBj2F/plateaus.jpg" target="_blank" rel="noopener" class="mycode_url">Reaching Plateaus</a> - leveled buttes and mountains filled with life<br />
<br />
<a href="https://i.ibb.co/b5008nHm/nattu-adnan-at-SUvc1h-Mwk-unsplash.jpg" target="_blank" rel="noopener" class="mycode_url">Coral Shores</a> - a white sand beach that has a coastal reef full of vibrant colors<br />
<br />
<a href="https://i.ibb.co/BV4ZSHXQ/brice-cooper-ro-SDot-3-IEQ-unsplash.jpg" target="_blank" rel="noopener" class="mycode_url">Stoney Cove</a> - black sands and stone surround this cluster of tide pools<br />
<br />
<a href="https://i.ibb.co/1tdHGcwf/joshua-case-D2-Q2o7b-YWew-unsplash.jpg" target="_blank" rel="noopener" class="mycode_url">Sandstone Canyon</a> - red rock walls and sculpted arches<br />
<br />
<a href="https://i.ibb.co/CKGcXBTF/dunes.jpg" target="_blank" rel="noopener" class="mycode_url">Shifting Dunes</a> - Sand Dunes that easily uphold as your traverse them yet you notice they often blow away on the wind and reform<br />
<br />
<a href="https://i.ibb.co/fz7K3Hrj/17tb-glowworms1-super-Jumbo.webp" target="_blank" rel="noopener" class="mycode_url">Poseidon’s Underground</a> - Viv’s first <span style="font-style: italic;" class="mycode_i">fully submerged</span> subarea - A cavern system that stretches for miles, filled with fresh water springs and blue bioluminescence. <br />
<br />
In union with our upgraded Smoldering Wastes, Spirited Highlands has also gotten a new sub area! Off the eastern coast you can spot the once-deadly volcano, though you notice it is now accompanied by a large, thickly jungled island and various sandbars. It appeared overnight, as if by magic. The <a href="https://i.ibb.co/LDBXxkqN/w4ee5e5e5e.png" target="_blank" rel="noopener" class="mycode_url">Volcanic Keys</a> offers a tropical get away, but be careful! Who knows if the volcano will erupt again in the future.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">You will also notice that each main area (Northern Alpines, Spirited highlands, Great Woodlands, Westmoor Wakes, Smoldering Wastes, and Primal Savannah) has <span style="font-weight: bold;" class="mycode_b">one</span> new cave</span>. As of right now this is no more than a single room cavern with nothing all that interesting to offer you. You can’t shake the idea that there must be <span style="font-style: italic;" class="mycode_i">more</span> to it, but every time you look, it’s the same. <br />
<br />
Maybe they’ll be something important soon? <br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">BOARDWIDE PLOT</span></span></span><br />
While you may be able to learn what the tremors have <span style="font-style: italic;" class="mycode_i">revealed</span>, it is still unclear what the actual <span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">cause</span></span> of it was. A simple, random earthquake? Or maybe something has appeared within Mythris…? <br />
<br />
<a href="https://i.ibb.co/5x6t5WMS/Myth-1.jpg" target="_blank" rel="noopener" class="mycode_url">The Moving Isle</a> has awoken. <br />
<br />
Off the coast, onlookers may catch glimpses of an ominous island cloaked in thick fog. Its silhouette resembles the outline of a slumbering wolf, resting on the ocean’s horizon. There may even be times when a narrator thread will open where it's possible to see a giant wolf-like Titan wading within the water, searching for its next place of rest. <span style="font-weight: bold;" class="mycode_b">Warning</span> Characters on the Moving Isle when it relocates will be teleported to a random zone inland and will not remain on Moving Isle. Moving Isle is not a claimable territory.<br />
<br />
While this has opened a new area of exploration, you have no idea what this thing is, how it moves, or why it suddenly appeared.<br />
<br />
An unknown Dream Visitor will be contacting you through your dreams. They seem to be in desperate need of your help. Does it have to do with the giant, walking island? What do they need help with? Why are they asking you for your aid? You may not know it yet, but all of Mythris could be at stake! Information shared by the Dream Visitor(s)—such as their names, histories, and experiences—will be shared in <a href="https://vivariumrpg.com/showthread.php?tid=7229" target="_blank" rel="noopener" class="mycode_url">this thread</a>.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">BONUS EVENT!</span></span></span><br />
For <span style="font-weight: bold;" class="mycode_b">April 1st ONLY</span> <span style="text-decoration: underline;" class="mycode_u">characters may break the fourth wall.</span> Your character may have a dream or vision, finally learning the truth of their existence. Their free will is nothing more than a roll of the dice bot or the fickle choices of their creator. <br />
<br />
All that trauma, heartbreak, and pain you’ve faced? Entirely avoidable, if your writer truly wished for a peaceful life for you. Clearly they seem to get some sort of sick entertainment by watching all the things they put you through, why else would they write your story this way? <br />
<br />
You’re nothing more than the written creation of someone that really likes wolves, like <span style="font-style: italic;" class="mycode_i">really</span> likes wolves (I bet you half of them pretended to be a dog when they were a kid, that would explain a lot about this, wouldn’t it?). But, hey! Look on the bright side! This weird person adores you! Even if they gave you a tragic backstory and took away every ounce of optimism you’ve ever had, they get <span style="font-weight: bold;" class="mycode_b">so much</span> art of you and they can’t even show 99% of the people they know irl, which means they just like looking at you. Isn’t that sweet?<br />
<br />
Sadly, this discovery will not stick. As you come out of the vision/dream, you will return to your pixel life of ignorance… Maybe it’s for the best. <br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/PZm0yRMT/IMG-2211.png" loading="lazy"  alt="[Image: IMG-2211.png]" class="mycode_img" /><br />
<img src="https://i.ibb.co/mpvfkQ8/map.png" loading="lazy"  alt="[Image: map.png]" class="mycode_img" /><br />
</div></div> </div></div>
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align">
<div style="margin: 0 auto; max-width: 800px"><div class="card border my-2"><div class="card-body">
<div style="text-align: center;" class="mycode_align">
<img src="https://i.ibb.co/FbRpLbFX/IMG-2208.png" loading="lazy"  alt="[Image: IMG-2208.png]" class="mycode_img" /></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Happy Spring Vivarium!</span> There’s plenty to cover in this very large announcement, so read up!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">OOC HAPPENINGS</span></span></span><br />
<span style="font-weight: bold;" class="mycode_b">HAPPY SECOND BIRTHDAY TO VIV!</span> We’ve made it another year together. While we hit some bumps in our road to get here we are <span style="font-style: italic;" class="mycode_i">so</span> thankful for all of our wonderful members. Without you guys, Vivarium wouldn’t be what it is today. Thank you to our community, new and old members — even future and former members. We all love this hobby and have been doing it for years, this is our home and we can’t thank you enough for being a part of this experience.<br />
<br />
To celebrate, we have a brand new pixel from the always-lovely Nopeita. This cute little cake can be claimed in <a href="https://vivariumrpg.com/showthread.php?tid=7225" target="_blank" rel="noopener" class="mycode_url">this thread,</a> just comment to claim!<br />
<br />
We also have a <span style="font-weight: bold;" class="mycode_b">complete</span> overhaul of our guidebook that we will be publishing <span style="font-style: italic;" class="mycode_i">very</span> soon! Another update announcement will be launched when the new and improved guidebook goes live. We know many things can be confusing or even contradicting in our current guide, so we’re hoping these new adjustments will help everyone in the long run!<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">MOD ROTATION</span></span></span><br />
It’s that time of year once again! We will be releasing our moderators back into the wild and trapping new ones with the allure of food. If you would like to join the running as a staff candidate <a href="https://forms.gle/mPNnfQ3njtP8bwaV9" target="_blank" rel="noopener" class="mycode_url">please fill out this form!</a> <span style="font-weight: bold;" class="mycode_b">These apps will close April 16th</span>.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">IC HAPPENINGS</span></span></span><br />
Just to make it easily found, we have had three packs rebranded with new names. Psychí Deméni is now <span style="font-weight: bold;" class="mycode_b">Skjǫldrheim</span>, Sem’ya is now <span style="font-weight: bold;" class="mycode_b">Seiiki</span>, and Warcrest is now <span style="font-weight: bold;" class="mycode_b">Hildibrandr</span>. So don’t be surprised by all these new names on our spring map!<br />
<br />
After so long, <span style="font-weight: bold;" class="mycode_b">Overgrowth Strand</span> has finally recovered from its devastating fire. <span class="small fs-sm"><span style="text-decoration: line-through;" class="mycode_s">It’s free real estate.</span></span> Or... has it? Something seems <span style="font-style: italic;" class="mycode_i">off</span>. The once-well recovering area has suddenly taken a turn for the worst. I wonder what that's about?<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Valentine’s Badges are able to be claimed until <span style="font-weight: bold;" class="mycode_b">April 16th</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">EVENT</span></span></span><br />
The snow and ice are melting away before your eyes and the breeze carries a familiar warmth with it. Winter is ending and Vivarium begins to welcome spring, the season of life and new beginnings. Flocks of birds will return from their migrations, trees and foliage will regain their greenery, flowers will bloom, and the days will last longer. <br />
<br />
It’s so beautiful, and you can feel that seasonal depression shed like a second skin. <br />
<br />
But wait…<br />
<br />
<span style="font-style: italic;" class="mycode_i">What was that?</span> You suddenly feel the ground shake with a wild and unexpected aggression. As it fades away, you notice nothing seems different. Was it just a random earthquake? How strange. Though there is a small voice within the depths of your mind <span style="font-style: italic;" class="mycode_i">”it comes from the east, to the south…”</span> <br />
<br />
Was it another volcano? Has a ravine cracked the earth's crust? Did a meteor hit and blow it to pieces? <span style="font-style: italic;" class="mycode_i">What has happened in the south-east?</span> Perhaps you should investigate.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
<br />
<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">MAP CHANGES</span></span></span><br />
With the shift from winter to spring, we will be updating our map. A few changes have been made and it’s time for the big reveal! <span style="font-weight: bold;" class="mycode_b">Smoldering Wastes</span> has been altered as a result of the earthquake. New areas have emerged and they’re ready to be explored!<br />
<br />
<a href="https://i.ibb.co/ymhBp4Jg/grace.jpg" target="_blank" rel="noopener" class="mycode_url">Verdant’s Grace</a> - a range of tropical mountains<br />
<br />
<a href="https://i.ibb.co/VPjwZ2F/falls.jpg" target="_blank" rel="noopener" class="mycode_url">Cerulean Falls</a> - a giant cluster of spring sourced waterfalls<br />
<br />
<a href="https://i.ibb.co/7ttGzJXG/andrew-teoh-o-Vb9s-ANIc-Q-unsplash.jpg" target="_blank" rel="noopener" class="mycode_url">Plummeting Cliffs</a> - a vast plain that lies at the edge of a cliff overlooking dangerous waters<br />
<br />
<a href="https://i.ibb.co/C5MZJj3z/plains.jpg" target="_blank" rel="noopener" class="mycode_url">Endless Plains</a> - enhancing the natural beautiful of meadows and hills and connecting our many new biomes<br />
<br />
<a href="https://i.ibb.co/mVVtBj2F/plateaus.jpg" target="_blank" rel="noopener" class="mycode_url">Reaching Plateaus</a> - leveled buttes and mountains filled with life<br />
<br />
<a href="https://i.ibb.co/b5008nHm/nattu-adnan-at-SUvc1h-Mwk-unsplash.jpg" target="_blank" rel="noopener" class="mycode_url">Coral Shores</a> - a white sand beach that has a coastal reef full of vibrant colors<br />
<br />
<a href="https://i.ibb.co/BV4ZSHXQ/brice-cooper-ro-SDot-3-IEQ-unsplash.jpg" target="_blank" rel="noopener" class="mycode_url">Stoney Cove</a> - black sands and stone surround this cluster of tide pools<br />
<br />
<a href="https://i.ibb.co/1tdHGcwf/joshua-case-D2-Q2o7b-YWew-unsplash.jpg" target="_blank" rel="noopener" class="mycode_url">Sandstone Canyon</a> - red rock walls and sculpted arches<br />
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<a href="https://i.ibb.co/CKGcXBTF/dunes.jpg" target="_blank" rel="noopener" class="mycode_url">Shifting Dunes</a> - Sand Dunes that easily uphold as your traverse them yet you notice they often blow away on the wind and reform<br />
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<a href="https://i.ibb.co/fz7K3Hrj/17tb-glowworms1-super-Jumbo.webp" target="_blank" rel="noopener" class="mycode_url">Poseidon’s Underground</a> - Viv’s first <span style="font-style: italic;" class="mycode_i">fully submerged</span> subarea - A cavern system that stretches for miles, filled with fresh water springs and blue bioluminescence. <br />
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In union with our upgraded Smoldering Wastes, Spirited Highlands has also gotten a new sub area! Off the eastern coast you can spot the once-deadly volcano, though you notice it is now accompanied by a large, thickly jungled island and various sandbars. It appeared overnight, as if by magic. The <a href="https://i.ibb.co/LDBXxkqN/w4ee5e5e5e.png" target="_blank" rel="noopener" class="mycode_url">Volcanic Keys</a> offers a tropical get away, but be careful! Who knows if the volcano will erupt again in the future.<br />
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<span style="text-decoration: underline;" class="mycode_u">You will also notice that each main area (Northern Alpines, Spirited highlands, Great Woodlands, Westmoor Wakes, Smoldering Wastes, and Primal Savannah) has <span style="font-weight: bold;" class="mycode_b">one</span> new cave</span>. As of right now this is no more than a single room cavern with nothing all that interesting to offer you. You can’t shake the idea that there must be <span style="font-style: italic;" class="mycode_i">more</span> to it, but every time you look, it’s the same. <br />
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Maybe they’ll be something important soon? <br />
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<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
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<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">BOARDWIDE PLOT</span></span></span><br />
While you may be able to learn what the tremors have <span style="font-style: italic;" class="mycode_i">revealed</span>, it is still unclear what the actual <span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">cause</span></span> of it was. A simple, random earthquake? Or maybe something has appeared within Mythris…? <br />
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<a href="https://i.ibb.co/5x6t5WMS/Myth-1.jpg" target="_blank" rel="noopener" class="mycode_url">The Moving Isle</a> has awoken. <br />
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Off the coast, onlookers may catch glimpses of an ominous island cloaked in thick fog. Its silhouette resembles the outline of a slumbering wolf, resting on the ocean’s horizon. There may even be times when a narrator thread will open where it's possible to see a giant wolf-like Titan wading within the water, searching for its next place of rest. <span style="font-weight: bold;" class="mycode_b">Warning</span> Characters on the Moving Isle when it relocates will be teleported to a random zone inland and will not remain on Moving Isle. Moving Isle is not a claimable territory.<br />
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While this has opened a new area of exploration, you have no idea what this thing is, how it moves, or why it suddenly appeared.<br />
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An unknown Dream Visitor will be contacting you through your dreams. They seem to be in desperate need of your help. Does it have to do with the giant, walking island? What do they need help with? Why are they asking you for your aid? You may not know it yet, but all of Mythris could be at stake! Information shared by the Dream Visitor(s)—such as their names, histories, and experiences—will be shared in <a href="https://vivariumrpg.com/showthread.php?tid=7229" target="_blank" rel="noopener" class="mycode_url">this thread</a>.<br />
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<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/WpWFm3W4/IMG-2210.png" loading="lazy"  alt="[Image: IMG-2210.png]" class="mycode_img" /></div>
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<span style="text-decoration: underline;" class="mycode_u"><span class="largetext fs-lg"><span style="font-weight: bold;" class="mycode_b">BONUS EVENT!</span></span></span><br />
For <span style="font-weight: bold;" class="mycode_b">April 1st ONLY</span> <span style="text-decoration: underline;" class="mycode_u">characters may break the fourth wall.</span> Your character may have a dream or vision, finally learning the truth of their existence. Their free will is nothing more than a roll of the dice bot or the fickle choices of their creator. <br />
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All that trauma, heartbreak, and pain you’ve faced? Entirely avoidable, if your writer truly wished for a peaceful life for you. Clearly they seem to get some sort of sick entertainment by watching all the things they put you through, why else would they write your story this way? <br />
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You’re nothing more than the written creation of someone that really likes wolves, like <span style="font-style: italic;" class="mycode_i">really</span> likes wolves (I bet you half of them pretended to be a dog when they were a kid, that would explain a lot about this, wouldn’t it?). But, hey! Look on the bright side! This weird person adores you! Even if they gave you a tragic backstory and took away every ounce of optimism you’ve ever had, they get <span style="font-weight: bold;" class="mycode_b">so much</span> art of you and they can’t even show 99% of the people they know irl, which means they just like looking at you. Isn’t that sweet?<br />
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Sadly, this discovery will not stick. As you come out of the vision/dream, you will return to your pixel life of ignorance… Maybe it’s for the best. <br />
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<div style="text-align: center;" class="mycode_align"><img src="https://i.ibb.co/PZm0yRMT/IMG-2211.png" loading="lazy"  alt="[Image: IMG-2211.png]" class="mycode_img" /><br />
<img src="https://i.ibb.co/mpvfkQ8/map.png" loading="lazy"  alt="[Image: map.png]" class="mycode_img" /><br />
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