Only you know whether the Holy Ones hear. But there is, for a certainty, another listening,
Fir yiar famifir anbirn, aln lab odriral yet ali zjita, yia muk relule dre runalThe gentle voice of the Dream Visitor sounds sympathetic, almost sad.
There's a pause. Then,
Af an gile uk hoke. Dre tanek laal ulirtimal tsie tsieekYou almost feel like they're sending you some kind of hint...
Talk of trees sends your gaze to a single windblown one out on the hills. It's bent nearly horizontal from years fighting the arctic gales. And you see... something blue? There's a bird's nest, you realize, stubbornly clinging to the branches. And inside it... one more glimmer of hope for the future.
Even as you are offered this boon, tendrils of stymieing rage reach out on the wind. Intent upon squashing your dreams before they properly take root...
You have several options as a player when confronted with infection.
You may either
1. Choose to automatically fail in repelling the spores, becoming infected
2. Roll for infection (1d100 - 50 and under fails, 51 and over succeeds in repelling the parasite)
3. Choose to repel them, but suffer a crippling migraine and muscle weakness for two in-game weeks
You may roll on the forum or in discord’s bot channel and play out the progression of the consequences without further Narrator intervention.
Note symptoms do not manifest immediately, may take up to three days to begin, and can progress at different rates for different characters. The Blue Turtlehead flowers cultivated by Dawnbreak, Camhanaich, and Satriya can be used to suppress symptoms.
If you are already infected, this will speed up the progression of your illness.