Hail ye wanderers, rogues, and ne'er do wells — do your feet grow weary? Your throat dry? We’re a miserable lot, but there’s no sense being lonely! Follow the coast and you’ll find her sooner or later, Highwayman Howff is open for business!
A waystation for drifting souls and industrious traders, the Howff will board anyone with means to pay — whether that be with gems and jewels, fresh food or drink for the larder, or time and labor. Transient visitors are free to enjoy the Howff as merely a rambunctious rest stop. There's soft beds, good(ish) music, games, and dance. Or if your distractions are more vice-like, a variety of recreational substances can grant you relief. The lonely can even find "companionship."
Aye, on the surface, it's your typical tavern. But there's more to this Howff than meets the eye.
Runaways, pharaohs, fugitives, adventurers, traders — folk from all across Mythris might find their way to the door, and that makes it a veritable font of information. If you’re looking for someone, or something, the Howff is the best place to start. If you want a calling, and have a burning need to make a name for yourself, then someone here can probably point you in the right direction. And if you need to beat some heat, it’s not a bad place to disappear into a well of conflicting rumours, either...
Ask the inkeep and they’ll tell you the name is just a play on words. But that’s not strictly true. Lyra and Mal run a crew of mercenaries out of their tavern — happy to serve in a variety of above board roles when the pay is good… or take what pleases them when it’s not. Discreetly, of course. While they’re not likely to boast of their less-admirable exploits, the right word in the right ear could open certain doors.
But Travelers take heed, the inn sits on ground beloved by fair folk. Tread with respect, and neglect not your manners when speaking to the fae!